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Arizal

Field Marshal
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Aug 9, 2006
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Hi,

Do you ever take the decisions increasing institution costs, revolt risk or stability costs for more missionary strenght or other bonuses? I don't, because I know they are until the end of the game. This is a bit ridiculous, in fact. This game is about an era when monarchs had vastly different opinions and policies about religious tolerance. A country didn't decide in 1470 that it wanted to purge the heresy and then stayed that way until the end of time (1821).

I think it's time to make those decisions reversible ones, a bit like the edicts and the policies can be reverted. I suppose when you repel them, there could be maluses, like a stability hit, a loyalty tank (for one estate or the other), a prestige cost, a legitimacy hit or an unrest increase. Also, I suppose it would make sense for the decisions increasing institution cost to affect at least one institution, or else they would be like free passes if you could revoke them just before embracing the next institution.
 
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