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Dsingis

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While it totally makes sense that food shortage stops pop-growing and produces unhappiness, it would be make much more sense, if starvation slowly kills pops to an amount where the food is equaled out.
 
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Avager

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Agree.
While we are at starvation, we should be able to keep that state on enemy planets as long as they are bombarded.
Right now, bombardment doesn't stop enemy empire from building new buildings or repairing existing ones that became damaged/ruined.
 
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BrokenSky

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I agree, unless the amount of food shortage is less than the food upkeep of a single pop. At this point it should only stop growth and produce unhappiness.
 

Dsingis

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Instead of a percent chance of death I would love to see a similar progression bar as with pop growth.
Maybe at first the bar is slowly depleating, while the pop is still active, and when the bar hits zero, the pop will not disapper completly, but instead return to a "to-grow" pop with a full bar, wich is also depleating.
 

Garfazz Steamfang

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Yeah. Definitly a small detail but it would increase realism. I was a bit shocked to see that, even with -3 food pops are don't dying.
 

X3KJ

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it's a bit of an exploit... you can enslave an entire planet and replace all buildings with mines. They are really unhappy but even -20 food doesnt matter. That's just wrong...