Demolish: impossible at the moment. Either I made a bad decision, I changed my mind, the former owner being annexed has other things in mind, ...
Deactivate: reduced maintenance (mothballing) for some parts of a spaceport. Think of peace/war time, former border systems now lying in the middle of an sector, ... Add costs and time for reactivating (like in EU IV)
Replace: working - you can build another module (except the defense) in the same spot
Upgrade: better module technology should allow to increase shields, defense, armor, ...
Utilize a former Mining/Research Station as core of the new Spaceport reducing the starting costs.
For general modules make tiers like there are for planet based buildings.
And many more thoughts not mentioned ...
Deactivate: reduced maintenance (mothballing) for some parts of a spaceport. Think of peace/war time, former border systems now lying in the middle of an sector, ... Add costs and time for reactivating (like in EU IV)
Replace: working - you can build another module (except the defense) in the same spot
Upgrade: better module technology should allow to increase shields, defense, armor, ...
Utilize a former Mining/Research Station as core of the new Spaceport reducing the starting costs.
For general modules make tiers like there are for planet based buildings.
And many more thoughts not mentioned ...
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