I only just noticed recently that % modifiers to Prestige essentially stop being applied when your net prestige per month is in the negatives.
I assume this is to prevent a NEGATIVE income being increased by those well-meaning modifiers, however this presents a wholly separate issue: It basically means that if at any point (for instance, as a Tribal ruler raising a bunch of new Men at Arms) you're in the red, any perk, any stat, any trait you have that is intended to increase your Prestige gain is suddenly worthless until/if you return to positive income.
It was bugging me for a while, during my last campaign, why I never seemed to have a higher Prestige income. I was frequently in the Red as I was needing to keep increasing my amount of Men at Arms, and to offset this I picked up perks such as +% to prestige based on your Dread; I selected the Perk, and... my prestige income didn't change at all! I looked, and yep, I have 100 dread, surely I should have more Prestige income now! And that's when I learned this dreadful truth (pun).
I would suggest instead that % modifiers be applied to all sources of income/expense BEFORE finding the sum total. Yes, even apply positive bonuses to expenses; -3 + (-3*.2) results in less of that expense, and if a negative % modifier is being applied it's -3 - (-3*.2).
If it turns out that this breaks some balance by letting Diplomacy-focused prestige-gaining-machine characters practically nullify expenses before they're even applied to the sum total, well in that case I'd suggest not applying positive % modifiers to expenses at all, only negative modifiers. Continue applying negative modifiers to incomes.
Either way, I definitely suggest finding a way to calculate Prestige (and other resources, I dunno) that doesn't result in entire swaths of perks and traits ceasing to apply any of their benefit whatsoever.
Note: It's not as though this prevents one from still doing extremely well in the game. I've done just fine without ever noticing this issue for months now, because of how many other ways there are to get prestige from events and war and everything. But when I did notice it, it just bothers me, greatly, that it basically renders perks and traits and stat bonuses completely moot, or provide very little benefit if you're only just hovering above a net 0. It suddenly makes me rethink ever trying to pick up those perks except as stepping stones to get to actually useful perks that make any change to the game whatsoever.
I assume this is to prevent a NEGATIVE income being increased by those well-meaning modifiers, however this presents a wholly separate issue: It basically means that if at any point (for instance, as a Tribal ruler raising a bunch of new Men at Arms) you're in the red, any perk, any stat, any trait you have that is intended to increase your Prestige gain is suddenly worthless until/if you return to positive income.
It was bugging me for a while, during my last campaign, why I never seemed to have a higher Prestige income. I was frequently in the Red as I was needing to keep increasing my amount of Men at Arms, and to offset this I picked up perks such as +% to prestige based on your Dread; I selected the Perk, and... my prestige income didn't change at all! I looked, and yep, I have 100 dread, surely I should have more Prestige income now! And that's when I learned this dreadful truth (pun).
I would suggest instead that % modifiers be applied to all sources of income/expense BEFORE finding the sum total. Yes, even apply positive bonuses to expenses; -3 + (-3*.2) results in less of that expense, and if a negative % modifier is being applied it's -3 - (-3*.2).
If it turns out that this breaks some balance by letting Diplomacy-focused prestige-gaining-machine characters practically nullify expenses before they're even applied to the sum total, well in that case I'd suggest not applying positive % modifiers to expenses at all, only negative modifiers. Continue applying negative modifiers to incomes.
Either way, I definitely suggest finding a way to calculate Prestige (and other resources, I dunno) that doesn't result in entire swaths of perks and traits ceasing to apply any of their benefit whatsoever.
Note: It's not as though this prevents one from still doing extremely well in the game. I've done just fine without ever noticing this issue for months now, because of how many other ways there are to get prestige from events and war and everything. But when I did notice it, it just bothers me, greatly, that it basically renders perks and traits and stat bonuses completely moot, or provide very little benefit if you're only just hovering above a net 0. It suddenly makes me rethink ever trying to pick up those perks except as stepping stones to get to actually useful perks that make any change to the game whatsoever.
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