Manpower in the HoI series has always pertained to the maximum number of fighting units, and as such, has overlooked the essential element of military logistics. In HoI 2 for example, the USA can routinely collect ~3000 manpower by December 1941. Considering the army of that nation in WW2 maxed out at 91 divisions (of which 89 were maintained), there is a problem with HoI 2's translation of national manpower to available combat divisions.
I understand that HoI3 will have a new concept or two, but one that should be considered for implementation is that combat capable divisions need men behind the front line to support and supply them.
In the US Army, at least half of the personnel were non-divisional. The Army's ground forces made up the combat units, while millions made up the 'services forces.' This meant that the 12 million man army was actually translatable to ~3 million men in HoI 2 terms. Since it is entirely possible to make hundreds of divisions as the US in HoI 2, I hope that the next installment will address the issue of undue combatant manpower for many nations, especially the allied ones. For another example, Britain had 50 divisions in WW2, but in HoI 2 they routinely make well over 100.
Also Japan, which fielded 51 divisions in 1941, routinely has 170-200 upon their DOW of the USA in HoI 2. Hmm, no wonder they steamroll China every time.
My point is that manpower needs to be corrected to model not only mobilization, but logistical constraints. It would also be awesome if manpower was available in various forms and qualities, rather than a generic number. Thanks.
I understand that HoI3 will have a new concept or two, but one that should be considered for implementation is that combat capable divisions need men behind the front line to support and supply them.
In the US Army, at least half of the personnel were non-divisional. The Army's ground forces made up the combat units, while millions made up the 'services forces.' This meant that the 12 million man army was actually translatable to ~3 million men in HoI 2 terms. Since it is entirely possible to make hundreds of divisions as the US in HoI 2, I hope that the next installment will address the issue of undue combatant manpower for many nations, especially the allied ones. For another example, Britain had 50 divisions in WW2, but in HoI 2 they routinely make well over 100.
Also Japan, which fielded 51 divisions in 1941, routinely has 170-200 upon their DOW of the USA in HoI 2. Hmm, no wonder they steamroll China every time.
My point is that manpower needs to be corrected to model not only mobilization, but logistical constraints. It would also be awesome if manpower was available in various forms and qualities, rather than a generic number. Thanks.