Artillery ships are good at shooting things far away, and have extra range, but if enemy corvette is in their nose, long ranged Artillery should be pretty useless
Example
L Neutron Launcher has range of 130 with accuracy of 90%
The weapon looses 5% accuracy for each 10 range closer than 80
At a distance of 80, the accuracy is 90%
So at a distance of 60, the accuracy is 80%
distance 40, accuracy 60%
distance 20, accuracy 40%
less than 10, accuracy 20%
Medium slot weapons would follow a different calculation
M Plasma Cannon has the range of 60 with accuracy of 80%
The weapon looses 5% accuracy for each 10 range closer than 40
At a distance of 40, the accuracy is 80%
distance 30, accuracy 75%
distance 20, accuracy 70%
less than 10, accuracy 65%
Small slot weapons have no penaltys to base accuracy
Example
L Neutron Launcher has range of 130 with accuracy of 90%
The weapon looses 5% accuracy for each 10 range closer than 80
At a distance of 80, the accuracy is 90%
So at a distance of 60, the accuracy is 80%
distance 40, accuracy 60%
distance 20, accuracy 40%
less than 10, accuracy 20%
Medium slot weapons would follow a different calculation
M Plasma Cannon has the range of 60 with accuracy of 80%
The weapon looses 5% accuracy for each 10 range closer than 40
At a distance of 40, the accuracy is 80%
distance 30, accuracy 75%
distance 20, accuracy 70%
less than 10, accuracy 65%
Small slot weapons have no penaltys to base accuracy
- 2