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Grimely

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To begin, I do not own Common Sense. However, having read a great deal of the debate occurring on the forums and taking a look at data that forumites have been so kind to produce, it's become clear that another constraint needs to be introduced to prevent the absurdity of OPMs and vassal states building themselves up to absurd limits. While the +50% cost for subjects does mitigate this somewhat, it does nothing to prevent the HRE from spiraling out of control, something that I think the devs themselves have noticed and have attempted to address by capping AE at development 30 in the beta patch which handily reduces the amount of coalitions that form in response to taking a single province.

I feel that making development cost cost ducats in addition to monarch points provides the simplest solution to the issue. Nations that are already rich and powerful won't particularly notice this while it provides a method to stop the world from being built up just because a surprisingly good ruler was on the throne for a few years.
 
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Grimely

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Herp, sorry, I knew I was forgetting something. A scalable cost would work best, following the same curve that cost in monarch points does - though perhaps without the modifiers. For a base, 100 for the first increase, scaling from there seems like it would work.
 

lenzman

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I see your point but I can see a problem with it to be honest

It would prevent small nations from actually being able to have a chance against bigger ones with large incomes, prevent the 'going tall' strategy that was made available and create more imbalance in my opinion.

Also if a good ruler is on the throne, doesn't it make sense for the country to benefit from it?

I think a fix to increase the cost of development should solve the OPM issues.