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Me_

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Blinding and castration are currently ordinary decisions and they tend to clutter the screen, not to mention that it's hard to tell which one is the one you want if you have two prisoners with the same name. Making them "targeted decisions" shown in the interaction screen could really simplify things.
 
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The Witch-King

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Blinding and castration are currently ordinary decisions and they tend to clutter the screen, not to mention that it's hard to tell which one is the one you want if you have two prisoners with the same name. Making them "targeted decisions" shown in the interaction screen could really simplify things.

We will be changing them to targeted decisions.
 

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