Majesty Gold HD Edition released!

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dannie

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Including new quests, more resolutions, graphic tweaks and gameplay updates

majestygoldhd copy.jpg

New York — 21th of March, 2012 —
Majesty is back with a new High Definition version. Return to Ardania and take your rightful place on the throne. Your kingdom is relying on you for wealth, prosperity and defense against all sorts of wretched creatures.

Majesty Gold is a unique real time strategy game where players take control of their own empire. Your rule is not absolute though, as your heroes and citizens are independent, stubborn and greedy. Enlist Rangers, Paladins, Wizard's and more to do your bidding . Maintain your treasury, expand your kingdom and fend off all sorts of fantastic, mythical monsters.

The High Definition edition of Majesty Gold contains the main game, the Northern Expansion Pack along with two brand new quests. The game also offers more resolutions so it can be properly be displayed on modern systems, Additional graphic tweaks, gameplay updates and bug fixes are also included.

Buy the game here: http://store.steampowered.com/app/25990/?snr=1_7_suggest__13

More about the game
Facebook: http://www.facebook.com/Majestygame
Web page: http://www.majestyquest.com
Twitter: http://twitter.com/majestygame
Forum: http://forum.paradoxplaza.com
 
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Herennius

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The High Definition edition of Majesty Gold contains the main game, the Northern Expansion Pack along with two brand new quests. The game also offers more resolutions so it can be properly be displayed on modern systems, Additional graphic tweaks, gameplay updates and bug fixes are also included.

Is there anywhere a list available on what has been changed/improved compared to the the original game + NE + latest patch? I searched everyhwere, but found nothing :unsure:

Thanks in advance !
 

Hassat Hunter

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Here is a list of some of the bugs that have been fixed:

* Freestyle:"Random [beginner/advanced/expert]" always use the 2 special events set in "Manual" instead of randomly picking one (according to difficulty?). Now it randomly picks 2 based on difficulty.
* In the Balance of Twilight quest rogues will go “looting gravestones” on the Black Phantoms when ‘killed’, but since they are fully alive with full HP this pretty much means they only end up dying. Rendering Rogues useless for that quest.
* NE; MFKS maps Wizards and Priestessses still don’t flee from Magic Mirror, even if 1.4 should have introduced that there too.
* NE maps/freestyle there seems to be an effect slipping in from Last Palace standing, that Cultists' attack, Gnomes/Dwarven/Peasant repair (+attack for Gnomes, Dwarves unknown) are all getting slower and slower as the map progresses and gets filled more. This makes repair and construction more difficult, and attacking for the affected classes.
* NE; MFKS maps heroes still drop RoPs on death even if 1.4 should have changed that (not in NE maps).
* The loyalty effect of Royal Gardens is not taken away at destruction, making it harder to have enemy heroes attack each other without any Gardens left.
* Hire 2 at the embassy, have space for more somewhere else. Fire one. When a new hero gets hired before the fired one has left the game crashes.
 
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