Hi everybody. Most of You probably knows that Magna Mundi- stand alone game basing on EU3 has been cancelled few months ago. As Paradox stated game was unfinished while developers claimed it's ready to be released. Today I was looking for information about it... And I stumbled upon... Leaked version of it (it was very easy to find). While I'm not going to provide links to anyone, I'm willing to share my opinion about what I found. As readme states- "this is build is supposedly the last build before it was pulled off the svn host." So most probably that's version at least close to that "ready for release".
Now my opinion- it's very good that Paradox didn't allow this to be released. Game is buggy as hell, crashes every few months/years and certainly is unplayable. These are technicalities though and while some of them have impact on game (like alliances which are never honored) what truly matters is how game looks when compared to EU3.
Well- it's much, much, much (and few dozens of those here) more complex and interesting. I've played EU3 for long time, same thing with Magna Mundi mod... But here starting took me about half an hour. Developers did really good job here- new mechanics, old ones heavily tweaked. It's completely different game from EU3- much better IMO. Conquering countries isn't such straight forward as it was (still simplified- but much harder). Every battle gets own screen- and not one like in Crusader Kings 2. We get whole screen of battle description, containing events, our soldier behavior and commander commands. Bad boy finally makes sense- at least in assumptions, because it's broken. Countries got factions and missions connected with these (partially broken) which plot to achieve own goals. There are much more features I couldn't get to because game lags as hell or crashes- but they're present. Countries no more disappear from map eaten up by their bigger neighbors- sometimes even if those have CB against them.
And here is conclusion and question: Without all those bugs, Magna Mundi the game would be perfect, better version of EU (some features seem to be applied in EU4). What's future of it? Will some team continue this job or it's going to be another ambitious project abandoned and removed...?
Now my opinion- it's very good that Paradox didn't allow this to be released. Game is buggy as hell, crashes every few months/years and certainly is unplayable. These are technicalities though and while some of them have impact on game (like alliances which are never honored) what truly matters is how game looks when compared to EU3.
Well- it's much, much, much (and few dozens of those here) more complex and interesting. I've played EU3 for long time, same thing with Magna Mundi mod... But here starting took me about half an hour. Developers did really good job here- new mechanics, old ones heavily tweaked. It's completely different game from EU3- much better IMO. Conquering countries isn't such straight forward as it was (still simplified- but much harder). Every battle gets own screen- and not one like in Crusader Kings 2. We get whole screen of battle description, containing events, our soldier behavior and commander commands. Bad boy finally makes sense- at least in assumptions, because it's broken. Countries got factions and missions connected with these (partially broken) which plot to achieve own goals. There are much more features I couldn't get to because game lags as hell or crashes- but they're present. Countries no more disappear from map eaten up by their bigger neighbors- sometimes even if those have CB against them.
And here is conclusion and question: Without all those bugs, Magna Mundi the game would be perfect, better version of EU (some features seem to be applied in EU4). What's future of it? Will some team continue this job or it's going to be another ambitious project abandoned and removed...?