Maghreb Nations Should Able to See Timbuktu At 1444

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Amosblanco

Second Lieutenant
64 Badges
Jul 24, 2013
196
269
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Holy Fury
  • Cities: Skylines - Green Cities
  • Crusader Kings III: Royal Edition
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Cities: Skylines - Parklife
  • Crusader Kings II: Way of Life
  • Cities: Skylines - Campus
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV
  • Imperator: Rome Deluxe Edition
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Crusader Kings II: Conclave
  • Crusader Kings III
  • Imperator: Rome - Magna Graecia
  • Hearts of Iron IV: Cadet
While trans-Sahara trade between Africa and Maghreb nations (Tunisia, Tlemecen and Morocco) was very prosperous at the time of 1444, it is a irony that the the game those North African states could not even see the region south of Sahara. It should definitely be fixed and adjusted. Besides, those nations should also able to steer trade from Africa to make the trans-Saharan trade actually happens in the game, which is blocked not only by terra incognica but also the limit of trade range. Replacing -10% ship cost national tradition (which can be moved along with +25% naval force limit in their first idea "Barbary Pirates") with +?? % trade range that enable them to do it is a possible solution.

I think PDX should do some favor and buff Maghreb nations a bit, in particular Morocco (which in the game nearly always be attacked by Portugal and her strong Iberian allies, smashed, and swallowed in the first 10 years of the game). A small income from south of Sahara may help a little bit to that.

A humble request for two things:
1. please change the NI of Morocco if are able to do so. It is quite awkward for Morocco to have +20% galley combat bonus while also entire of its coast borders Atlantic and the Strait of Gibraltar (where galleys have combat penalty)
2. Please do something to make the terrifying Barbary cosairs happen in the game. I have already suggested, though may be controversial, that make those Berber nation a unique ability to use galleys for piracy. At least, though, their +10% privateer efficiency is ridiculous low and should to buffed to 33% or 50%....
 
  • 9
Reactions:
Upvote 0