I understand the MacOS version of Stellaris has a memory leak. This results in an eventual crash to desktop when running large mods, but rarely when using vanilla Stellaris.
Is this a known issue?
If not, I can provide the devs with multiple crash logs and save files.
If it is known, is a fix planned?
Is this a known issue?
If not, I can provide the devs with multiple crash logs and save files.
If it is known, is a fix planned?