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Denmark will immediately accept peace with Spain if the King of France agrees not to use Spanish soldiers in miltary or other activities in Austria or Poland.

From France Denmark demands the Bretagne provinces that is currently Danish controlled. :D Seriously Denmark is eager to make peace wth France that will not disturb the balance of power in Europe.

I was intending to write my remaining AAR's during X-mas and even arranged so I could easily download all the savefiles to my X-mas residence. But then I forgot my EU2 CD at home. :(
 

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Aldo said:
It would probably make more sense to unite Denmark, UK and Holland (and possibly also France, Venice, Spain and Portugal) than magyar and ugric provinces based on language similarity.

Having the "privilege" to speak Magyar I can only second that. ;)
 

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This are all very disturbing news :confused:
What should Portugal do in the current situation if the goal is to preserve the balance of power? We are small and military insignificant country, but nevertheless with some limited resources that enable us to project some influence.
If only we had more time :( There is one nice idea to transform our country into even more naval and money oriented one. The Island Confederation is the working name. We would sell Tago, Oporto and Algarve to someone for some more European islands and become a World Bank, Offshore Company or whatever :D Naturally, that would require capital to be moved to Azores…
 

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BTW, how serious an exploit, if at all, would building shipyards while wartaxing be?
Portugal has build almost all shipyards available under "regular" taxation, giving us a total naval supply limit of about 950 vessels. This could be enough to fulfil our goal of 1000 warships, but nevertheless, in the long run it would be inefficient. So, we would like to construct some more shipyards to have more sustainable naval program. What is the general opinion on this issue?
 

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Slargos said:
Azores are European, afaik. Wouldn't affect manpower.

Re: Shipyards. I think it's a pretty obvious exploit.
It is an exploit, however it has already been used by one country ingame. So, either we allow everyone to use this exploit or we have to *fix* those shipyards already built with it. Anyone got a list handy?
 

Slargos

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FAL said:
Can someone explain to my why it's an exploit?

It's an exploit because the 6d limit is there for a reason. Namely that poor provinces cannot support what a shipyard amounts to in wharves and harbours and labour-demands etc etc.

This limit can be bypassed by increasing wartaxes and starting the construction.

IMO, this problem would be handled nicely by changing the check from being on current taxvalue, to exclusively check *base* taxvalue. No modifications involved.
 
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Slargos said:
It's an exploit because the 6d limit is there for a reason. Namely that poor provinces cannot support what a shipyard amounts to in wharves and harbours and labour-demands etc etc.

This limit can be bypassed by increasing wartaxes and starting the construction.

IMO, this problem would be handled nicely by changing the check from being on current taxvalue, to exclusively check *base* taxvalue. No modifications involved.

I understand your reasoning, but leving wartaxes means the province is under heavy pressure because it's war :)
War gets people to do things they normally wouldn't and I think building shipyards fits in that category.

Bottomline is that leving wartaxes is meant to squeeze more out a province.

Besides that, wartaxes almost never see an use, right?

Just my 2 cents.
 

Slargos

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FAL said:
I understand your reasoning, but leving wartaxes means the province is under heavy pressure because it's war :)
War gets people to do things they normally wouldn't and I think building shipyards fits in that category.

Bottomline is that leving wartaxes is meant to squeeze more out a province.

Besides that, wartaxes almost never see an use, right?

Just my 2 cents.

Yes, but that's beside the point. Once wartaxing is over, how will the province support this complex?
 

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Slargos said:
It's an exploit because the 6d limit is there for a reason. Namely that poor provinces cannot support what a shipyard amounts to in wharves and harbours and labour-demands etc etc.

This limit can be bypassed by increasing wartaxes and starting the construction.

IMO, this problem would be handled nicely by changing the check from being on current taxvalue, to exclusively check *base* taxvalue. No modifications involved.
Denmark has a shipyard on Iceland (tax 3). It was built under normal taxation. Should that be considered an exploit as well? Unintentional in that case. ;)
 

Slargos

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Aldo said:
Denmark has a shipyard on Iceland (tax 3). It was built under normal taxation. Should that be considered an exploit as well? Unintentional in that case. ;)

Not at all. But I do think it should be changed to be like with forts. Doesn't help if you wartax there, because basetax calls the shots, not currenttax.
 

Peter Ebbesen

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Slargos said:
Yes, but that's beside the point. Once wartaxing is over, how will the province support this complex?
Good point. Applies to shipyards built in taxvalue 3 provinces too, of course. With tax collector, chief judge, and a 20% stab=3 bonus, they reach value=6, enough for shipyards. (If not connected to the capital, it takes something like the protestant religion bonus an extra boost to cancel out the no-connection penalty). As soon as stability is less than 3, the taxvalue drops to less than 6, and according to this logic the province cannot support it since it cannot build it in the first place.

That said, if anybody finds the shipyards in Västerbotten, Österbotten, Azov and Sochi (all built in taxvalue <6 provinces) truly unsightly, I am not going to complain if they are removed. They have already served their primary purposes of 1) Demonstrating my commitment to expanding my navy at war (though admittedly they were only finished building after the war and saw little use, building shipyards is slow), and, 2) Giving me a nice screenshot. For 5,000d (Portuguese :D), that would be cheap at twice the price. For all practical purposes, Russia does not need more than the shipyards of Stockholm, Ingermanland, Kochi, and Kerch, after all :)

Russia's Shipyards on the Black Sea, 1804
russia_1804_05_05.jpg
 

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Peter Ebbesen said:
Good point. Applies to shipyards built in taxvalue 3 provinces too, of course. With tax collector, chief judge, and a 20% stab=3 bonus, they reach value=6, enough for shipyards. (If not connected to the capital, it takes something like the protestant religion bonus an extra boost to cancel out the no-connection penalty). As soon as stability is less than 3, the taxvalue drops to less than 6, and according to this logic the province cannot support it since it cannot build it in the first place.

Yep, which is why I made the argument about basetax being the basis in the first place. This should also go for fortifications and those random fortification events aswell, but maybe that's a bit too much to ask for when you get down to it.

I wouldn't argue you should have your shipyards edited out, Peter. I was just very surprised that you'd stoop to such levels.. ;)