Damocles said:Poland however, can continue just fine.![]()
Indeed, because of the war Polish income is lower for less than 1/10, while French is lower for almost 1/3
Damocles said:Poland however, can continue just fine.![]()
Aldo said:It would probably make more sense to unite Denmark, UK and Holland (and possibly also France, Venice, Spain and Portugal) than magyar and ugric provinces based on language similarity.
Damocles said:The French won't hold Vienna for six days.
Not to say most of Bretagne! Currently Danish.Attila the Hun said:They even had a hard time controlling Paris. :rofl:
Aldo said:Not to say most of Bretagne! Currently Danish.![]()
It is an exploit, however it has already been used by one country ingame. So, either we allow everyone to use this exploit or we have to *fix* those shipyards already built with it. Anyone got a list handy?Slargos said:Azores are European, afaik. Wouldn't affect manpower.
Re: Shipyards. I think it's a pretty obvious exploit.
FAL said:Can someone explain to my why it's an exploit?
Slargos said:It's an exploit because the 6d limit is there for a reason. Namely that poor provinces cannot support what a shipyard amounts to in wharves and harbours and labour-demands etc etc.
This limit can be bypassed by increasing wartaxes and starting the construction.
IMO, this problem would be handled nicely by changing the check from being on current taxvalue, to exclusively check *base* taxvalue. No modifications involved.
FAL said:I understand your reasoning, but leving wartaxes means the province is under heavy pressure because it's war
War gets people to do things they normally wouldn't and I think building shipyards fits in that category.
Bottomline is that leving wartaxes is meant to squeeze more out a province.
Besides that, wartaxes almost never see an use, right?
Just my 2 cents.
Slargos said:Yes, but that's beside the point. Once wartaxing is over, how will the province support this complex?
Denmark has a shipyard on Iceland (tax 3). It was built under normal taxation. Should that be considered an exploit as well? Unintentional in that case.Slargos said:It's an exploit because the 6d limit is there for a reason. Namely that poor provinces cannot support what a shipyard amounts to in wharves and harbours and labour-demands etc etc.
This limit can be bypassed by increasing wartaxes and starting the construction.
IMO, this problem would be handled nicely by changing the check from being on current taxvalue, to exclusively check *base* taxvalue. No modifications involved.
Aldo said:Denmark has a shipyard on Iceland (tax 3). It was built under normal taxation. Should that be considered an exploit as well? Unintentional in that case.![]()
Good point. Applies to shipyards built in taxvalue 3 provinces too, of course. With tax collector, chief judge, and a 20% stab=3 bonus, they reach value=6, enough for shipyards. (If not connected to the capital, it takes something like the protestant religion bonus an extra boost to cancel out the no-connection penalty). As soon as stability is less than 3, the taxvalue drops to less than 6, and according to this logic the province cannot support it since it cannot build it in the first place.Slargos said:Yes, but that's beside the point. Once wartaxing is over, how will the province support this complex?
Peter Ebbesen said:Good point. Applies to shipyards built in taxvalue 3 provinces too, of course. With tax collector, chief judge, and a 20% stab=3 bonus, they reach value=6, enough for shipyards. (If not connected to the capital, it takes something like the protestant religion bonus an extra boost to cancel out the no-connection penalty). As soon as stability is less than 3, the taxvalue drops to less than 6, and according to this logic the province cannot support it since it cannot build it in the first place.