Hi, I am still getting this issue, even after re-installing the game.
These are my specs:
Model Name: iMac
Model Identifier: iMac8,1
Processor Name: Intel Core 2 Duo
Processor Speed: 2.66 GHz
Number Of Processors: 1
Total Number Of Cores: 2
L2 Cache: 6 MB
Memory: 4 GB
Bus Speed: 1.07 GHz
Boot ROM Version: IM81.00C1.B00
SMC Version (system): 1.29f1
Code:
DungeonLand(31714,0xa0a1f540) malloc: *** error for object 0x38e43d08: pointer being freed was not allocated
*** set a breakpoint in malloc_error_break to debug
Setting breakpad minidump AppID = 218130
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198025499956 [API loaded no]
KQ: Error reading KQ:Interrupted system call
IP address: 127.0.0.1
IP address: 10.0.1.5
IP address: 192.168.0.2
IP address: 25.113.69.162
i_draw_arrays GL_EXT_clip_volume_hint GL_EXT_rescale_normal GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_geometry_shader4 GL_EXT_transform_feedback GL_APPLE_client_storage GL_APPLE_specular_vector GL_APPLE_transform_hint GL_APPLE_packed_pixels GL_APPLE_fence GL_APPLE_vertex_array_object GL_APPLE_vertex_program_evaluators GL_APPLE_element_array GL_APPLE_flush_render GL_APPLE_aux_depth_stencil GL_NV_texgen_reflection GL_NV_light_max_exponent GL_IBM_rasterpos_clip GL_SGIS_generate_mipmap GL_ARB_imaging GL_ARB_point_parameters GL_ARB_texture_env_crossbar GL_ARB_texture_border_clamp GL_ARB_multitexture GL_ARB_texture_env_add GL_ARB_texture_cube_map GL_ARB_texture_env_dot3 GL_ARB_multisample GL_ARB_texture_env_combine GL_ARB_texture_compression GL_ARB_texture_mirrored_repeat GL_ARB_shadow GL_ARB_depth_texture GL_ARB_shadow_ambient GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_occlusion_query GL_ARB_point_sprite GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ARB_pixel_buffer_object GL_ARB_draw_buffers GL_ARB_shader_texture_lod GL_ARB_color_buffer_float GL_ARB_half_float_vertex GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_ARB_framebuffer_object GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_texture_rectangle GL_ARB_texture_rectangle GL_EXT_texture_env_add GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_lod_bias GL_EXT_abgr GL_EXT_bgra GL_EXT_stencil_wrap GL_EXT_texture_filter_anisotropic GL_EXT_separate_specular_color GL_EXT_secondary_color GL_EXT_blend_func_separate GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 GL_EXT_texture_sRGB GL_EXT_blend_equation_separate GL_EXT_texture_mirror_clamp GL_EXT_packed_depth_stencil GL_EXT_bindable_uniform GL_EXT_texture_integer GL_EXT_gpu_shader4 GL_EXT_framebuffer_sRGB GL_EXT_provoking_vertex GL_APPLE_flush_buffer_range GL_APPLE_ycbcr_422 GL_APPLE_rgb_422 GL_APPLE_vertex_array_range GL_APPLE_texture_range GL_APPLE_float_pixels GL_ATI_texture_float GL_ARB_texture_float GL_ARB_half_float_pixel GL_APPLE_pixel_buffer GL_APPLE_object_purgeable GL_NV_blend_square GL_NV_fog_distance GL_NV_conditional_render GL_ATI_texture_mirror_once GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_texture_env_combine3 GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGI_color_matrix GL_EXT_texture_array GL_EXT_vertex_array_bgra GL_ARB_instanced_arrays GL_ARB_depth_buffer_float GL_EXT_packed_float GL_EXT_texture_shared_exponent
GL: buggy packed depth stencil; Deferred rendering will use slower rendering path
Begin MonoManager ReloadAssembly
Platform assembly: /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/UnityEngine.dll (this message is harmless)
Loading /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/NewBehaveLibrary0Build.dll (this message is harmless)
Loading /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/NewBehaveLibrary0Build.dll into Unity Child Domain
Platform assembly: /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless)
Loading /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/JsonFx.Json.dll (this message is harmless)
Loading /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/JsonFx.Json.dll into Unity Child Domain
Platform assembly: /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/Behave.Unity.Assets.dll (this message is harmless)
Loading /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/Behave.Unity.Assets.dll into Unity Child Domain
Platform assembly: /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/Behave.Unity.Runtime.dll (this message is harmless)
Loading /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/Behave.Unity.Runtime.dll into Unity Child Domain
Platform assembly: /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/Behave.dll (this message is harmless)
Loading /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/Behave.dll into Unity Child Domain
Platform assembly: /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/DynamicExecutor.dll (this message is harmless)
Loading /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/DynamicExecutor.dll into Unity Child Domain
Platform assembly: /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/HttpLibrary.dll (this message is harmless)
Loading /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/HttpLibrary.dll into Unity Child Domain
Platform assembly: /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/Newtonsoft.Json.dll (this message is harmless)
Loading /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/SharpPIGS.dll (this message is harmless)
Loading /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/SharpPIGS.dll into Unity Child Domain
Platform assembly: /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/SteamworksManaged.dll (this message is harmless)
Loading /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/SteamworksManaged.dll into Unity Child Domain
Platform assembly: /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/ExcelLibrary.dll (this message is harmless)
Loading /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/ExcelLibrary.dll into Unity Child Domain
- Completed reload, in 0.574 seconds
Platform assembly: /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/System.Core.dll (this message is harmless)
Platform assembly: /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/System.dll (this message is harmless)
Platform assembly: /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/System.Xml.dll (this message is harmless)
FMOD Initialization successful
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
START CONNECTION TEST
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
Platform assembly: /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/System.Data.dll (this message is harmless)
ReloadTexts en and Rossetta has occupy 696320 bytes.
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
Reloaded Icons Descriptor | atlas: 3 | regions: 333 | maps: 333
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
Entrando no estado CBootstrapState
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
Platform assembly: /Users/annettegossett/Library/Application Support/Steam/SteamApps/common/Dungeonland/dungeonland.app/Contents/Data/Managed/System.Configuration.dll (this message is harmless)
Starting PIGS requests...
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
Offers:
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
dungeonland.classic_dungeon_bundle = 70005 Currency: GBP
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
dungeonland.oz_bundle = 70006 Currency: GBP
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
dungeonland.amazing_bundle = 70007 Currency: GBP
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
dungeonland.egyptian_bundle = 70008 Currency: GBP
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
dungeonland.mage_weapon_pack_01 = 70009 Currency: GBP
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
dungeonland.rogue_weapon_pack_01 = 70010 Currency: GBP
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
dungeonland.warrior_weapon_pack_01 = 70011 Currency: GBP
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
dungeonland.spawner_spells_pack = 70017 Currency: GBP
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
dungeonland.dm_monsters_pack = 70018 Currency: GBP
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
My items:
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Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 12676 unused Assets to reduce memory usage. Loaded Objects now: 2276. Operation took 143.529572 ms.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2276. Operation took 9.757271 ms.
FRAME 3
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(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
IS DONE False
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
FRAME 481
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
CURRENT STATE CUnderTestingState
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
IS DONE False
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
FRAME 491
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
CURRENT STATE CUnderTestingState
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
IS DONE False
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
FRAME 496
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
CURRENT STATE CUnderTestingState
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
IS DONE False
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
FMOD was shutdown successfully.
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/MacStandalonePlayer/UnityEngineDebug.cpp Line: 43)
I don't know if this helps, but from the steam forums it seemed that everyone there with this problem was running OS 10.6.8