What are the plans for societies? Seeing how there are so many religions in Lux Invicta, I'm obviously not counting on every single one getting a society, but I'm curious about what new societies will be implemented into the mod.
If history played differently, the holy sities would be different as wellHey I love this mod and all the religion goes well with overall alternative history. As an Orthodox myself I can say that Carthage is not a holy Site of Orthodoxy but Antioch like in vanilla and also there are some other holy sites missing like the Hermits of Mt. Athos. The Orthodox religion in this mod should also respect the Chalcedonian holy sites which are the Pentarchies ( Rome / Constantinople / Antioch / Jerusalem and Alexandria plus some of the most holy sites like Mt Athos / Ephesos the place where St Apostle John is.
Ah so I have every reason to burn it into the ground like the Romans before meTo be more specific on Carthage... In our timeline Arian Vandals have elevated Carthage to the status of an alternative Rome. It is now a beating heart of Christian theological debates, to a much larger extant than it ever was IRL. Therefore no one can claim supremacy on the Christian world without imposing his spiritual views on the Church of Carthage.
I don't know, but it seems to make sense if this is the case; this prevents Jihads being called in Scandinavia or the steppe, for example.I tried with the last Github version to play with the shia caliphate and will playing I notice something : Jihad seems to be restricted to some area (Like Anatolia, Greece, North Africa, Persia, Arabia and the eastern coast of Mediterranean sea) is this intended? It's not a big deal because I'm still far from taking all of that (And I don't really want to ) but just wanted to know
Exactly. Djihads and equivalents in other religions capable of great holy war have a given geographic scope with weights (for AI) for selection based on the importance of different areas in the lore. For religions less known, the great holy war geographic scope corresponds more or less to the area defined by the holy sites.I don't know, but it seems to make sense if this is the case; this prevents Jihads being called in Scandinavia or the steppe, for example.
I'd also like to ask this question again, especially after hearing that Lux Invicta is getting 2.7.X compatibility relatively soon; what are the plans for societies in Lux Invicta, if there are any at all? Obviously, if they are implemented, not every religion is going to get a society (just because there are so many), but I am curious about if any new societies will be added to the game for the new religions.
To be more specific on Carthage... In our timeline Arian Vandals have elevated Carthage to the status of an alternative Rome. It is now a beating heart of Christian theological debates, to a much larger extant than it ever was IRL. Therefore no one can claim supremacy on the Christian world without imposing his spiritual views on the Church of Carthage.
Is there any lore on the theology of Kong Tanrili other than being a blend of Tengriism and Confucianism?
I don't know, but it seems to make sense if this is the case; this prevents Jihads being called in Scandinavia or the steppe, for example.
Exactly. Djihads and equivalents in other religions capable of great holy war have a given geographic scope with weights (for AI) for selection based on the importance of different areas in the lore. For religions less known, the great holy war geographic scope corresponds more or less to the area defined by the holy sites.
. I understand the Proselyte, and Bastion mentalities but what is the Ancestor mentality about? Also if I wanted to change an aspect of the religion, (say change the Doctrine status from Local to mainstream) for personal preference where would I make the change?
Buddhaksetra is the form of Buddhism followed by the Seljuks, right? I was under the impression that it was one of the more martial forms of Buddhism, but regardless, it probably shouldn’t be pacifist since it’s the religion being followed by the Seljuks. All the other religions in that list seem like they could be pacifist though.If I recall correctly, adding the pacifist features to non-martial soul Buddhist religions has always been the plan. Here on this post, made by tsf4 after consulting the Dev Team, has a image of what religions should get the pacifist features but nothing had happened for almost a whole year which is why I mentioned the issue on the Discord server. This was also why I mentioned that fact you wanted to check out my suggestions because the image was in the midst of the suggestions.
Looking over the image, there are a few religions that isn't a statist or clerical soul religion: Jaina (Messianic), Buddha-Mazdan (Traditional), Buddhaksetra (Messianic), and Vajrayana (Messianic). Would you be been with giving them those features? Also, I would argue Buddha-Mazdan (and by extension, it's reformed counterpart, Mahadipika) should get those features because right in its description, it states it is "characterized by a pacifist stance".