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tsf4

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Oh! okay - thanks!
 

tsf4

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Had a play through and it was great, but 2 things caught my attention: saw that the Knights templar owned a castle in east Engla, and duke ferdemir of Toledo keeps rebelling every month or so. Just wanted to let you guys know. Using current SVN version.
 

DarkReborn

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Had a play through and it was great, but 2 things caught my attention: saw that the Knights templar owned a castle in east Engla

WAD, Holy Orders now use the full gamut of SoA features; they ask for to build holdings in your provinces in exchange for money/piety, you can borrow from them, etc...

and duke ferdemir of Toledo keeps rebelling every month or so. Just wanted to let you guys know. Using current SVN version.

Factions are generally a bit buggy right now, I need to eventually take a look at them.
 

Altharis

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I'm using SVN r1037 with BLC and for some reason, caucasian and indohellenic women don't have mouths.

sM9ZDv0.png

Another thing, although i like idea, that you need authority to do... well, everything it doesn't work that well with muslims. At least marriages don't, because sometimes this happens.

k02av2C.png
 

Numahr

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Authority as a currency will stay; but we should tweak the authority malus from having fewer wives from being a game-changing modifier to a purely symbolic one. Monthly -0.05 /wife below 4 instead of -1 would be more logical.

As a means of comparaison Populist religions get -2 /month as that is supposed to model semi-anarchic states. Do Muslim realms become anarchysimply based on how many wives the ruler has??? :confused:

I'll tweak that tonight
 

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Authority as a currency will stay; but we should tweak the authority malus from having fewer wives from being a game-changing modifier to a purely symbolic one. Monthly -0.05 /wife below 4 instead of -1 would be more logical.

As a means of comparaison Populist religions get -2 /month as that is supposed to model semi-anarchic states. Do Muslim realms become anarchysimply based on how many wives the ruler has??? :confused:

I'll tweak that tonight

I'm pretty sure I've always changed the defines.lua value to be lower, but it's somehow not getting reflected in-game. It's currently set at 0.15, yet it just doesn't change in-game.

that said, I also always keep forgetting to make a bugreport though *looks away*
 

Altharis

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BLC again. Sometimes North Germanic counts have their hair growing out of a chainmail and similar thing happens with Baltic and Finno-Ugric cultures.

KaTyjZu.png
 

richvh

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Looks like a missing headgear that hides hair line.
 

IWST

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I don't know if it has been reported yet, but:

When using v0.6K3:

Some Provinces in the Alps seem to be a bit off, notably Brigantion/Bregenz is not at the banks of Lacus Brigantinus/Bodensee but to the east of Innbrucca/Insbruck

Also when playing Svipjod, ships raised in the province of Östra Aros, the capital do not appear on the map, can not be moved etc. though they apear in the autliner, and troops can be loaded onto and off them.


Otherwise, a really otstanding mod, with which I already had hours and hours of fun.
 

Zhangku

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Issue I just figured out in v0.6K3: My control policy has disappeared from Laws. I'm not sure what exactly happened, but it disappeared shortly after the approval from the various "factions" started to go up.

EDIT: Wait, no, that's WAD.

Worse though is that all of my saves just vanished and pretty much exploded. I was playing as Gwyned, I think, as the Welsh Hibernicists and around December 8th a few decades into the game it CTD'd and all of my saves were gone.Apparently they don't save into the cloud either.
 
Last edited:

DarkReborn

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I don't know if it has been reported yet, but:

When using v0.6K3:

Some Provinces in the Alps seem to be a bit off, notably Brigantion/Bregenz is not at the banks of Lacus Brigantinus/Bodensee but to the east of Innbrucca/Insbruck

Yeah, we know some provinces look weird, but I believe that most of the European provinces are the same as vanilla's, so I don't know if it's really just our problem. In any case, I'll relay this to Cesar, who's taking care of overhauling the provinces.

Also when playing Svipjod, ships raised in the province of Östra Aros, the capital do not appear on the map, can not be moved etc. though they apear in the autliner, and troops can be loaded onto and off them.

This is an issue with positions.txt. I'll get it fixed now, thanks!.

Worse though is that all of my saves just vanished and pretty much exploded. I was playing as Gwyned, I think, as the Welsh Hibernicists and around December 8th a few decades into the game it CTD'd and all of my saves were gone.Apparently they don't save into the cloud either.

That's... odd. I haven't had that happen ever.

Okay, I've gotten three different crashes in 1097. What's the process to upload my save file so ya'll can figure out whats going down again?

You can find your saves at
Code:
Documents\Paradox Interactive\Crusader Kings II\Lux Invicta\save games

The just upload them to any storage service like Dropbox and share the link here.

Also, are you playing Ironman? If not, what's the frequency of your autosaves?
 

DarkReborn

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I'm not playing Ironman. While yes, I am doing it yearly, it isn't happening at the end of the year. Its happened three times randomly during the course of the year of the current autosave.

https://www.dropbox.com/s/qhw907cug1nfcm1/autosave.ck2?dl=0

I'll check the save.

Consider setting the autosaves to every 5 or 10 years or just disabling the autosaves altogether. It improves the chances of LI will not crashing.