• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Czardus

Captain
39 Badges
May 31, 2017
438
0
  • Stellaris: Megacorp
  • Surviving Mars
  • Cities: Skylines - Green Cities
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Surviving Mars: First Colony Edition
  • Cities: Skylines Industries
  • Cities: Skylines - Mass Transit
  • Prison Architect
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Campus
  • Stellaris: Federations
  • Crusader Kings III
  • Island Bound
  • Europa Universalis 4: Emperor
  • Empire of Sin
  • Stellaris: Necroids
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
In this episode, we purchase a new tile, survey the land a bit, and begin adding some ore mines to the region.


20190502071224_1.jpg
 

Czardus

Captain
39 Badges
May 31, 2017
438
0
  • Stellaris: Megacorp
  • Surviving Mars
  • Cities: Skylines - Green Cities
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Surviving Mars: First Colony Edition
  • Cities: Skylines Industries
  • Cities: Skylines - Mass Transit
  • Prison Architect
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Campus
  • Stellaris: Federations
  • Crusader Kings III
  • Island Bound
  • Europa Universalis 4: Emperor
  • Empire of Sin
  • Stellaris: Necroids
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
Catching up on posting a few episodes here after being away from the computer a couple of days:

In this episode, we add a couple of local freight lines to the area to better move cargo around town.


20190502074141_1.jpg


In this episode, we add a food processing district, place some local rails in the ore industrial area, and create another cemetery.


20190507071131_1.jpg


In this episode, we build the layout for Beacon Hill, a company town for the workers of Springfield Mines.


20190507074015_1.jpg
 

Czardus

Captain
39 Badges
May 31, 2017
438
0
  • Stellaris: Megacorp
  • Surviving Mars
  • Cities: Skylines - Green Cities
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Surviving Mars: First Colony Edition
  • Cities: Skylines Industries
  • Cities: Skylines - Mass Transit
  • Prison Architect
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Campus
  • Stellaris: Federations
  • Crusader Kings III
  • Island Bound
  • Europa Universalis 4: Emperor
  • Empire of Sin
  • Stellaris: Necroids
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
In this episode, we discuss plans for incorporating the Campus DLC into Ludington, begin building a Trade School and Liberal Arts & Sciences campus area, and build a furniture factory.


20190520072144_1.jpg
 

Czardus

Captain
39 Badges
May 31, 2017
438
0
  • Stellaris: Megacorp
  • Surviving Mars
  • Cities: Skylines - Green Cities
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Surviving Mars: First Colony Edition
  • Cities: Skylines Industries
  • Cities: Skylines - Mass Transit
  • Prison Architect
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Campus
  • Stellaris: Federations
  • Crusader Kings III
  • Island Bound
  • Europa Universalis 4: Emperor
  • Empire of Sin
  • Stellaris: Necroids
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
In this episode, we continue implementing the Jones Plan of 1909 by expanding more of the streets in the downtown area, running an avenue through Willow Park, and building Police and Fire Headquarters in the new civic center.


20190523073543_1.jpg

20190523073533_1.jpg
 

Czardus

Captain
39 Badges
May 31, 2017
438
0
  • Stellaris: Megacorp
  • Surviving Mars
  • Cities: Skylines - Green Cities
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Surviving Mars: First Colony Edition
  • Cities: Skylines Industries
  • Cities: Skylines - Mass Transit
  • Prison Architect
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Campus
  • Stellaris: Federations
  • Crusader Kings III
  • Island Bound
  • Europa Universalis 4: Emperor
  • Empire of Sin
  • Stellaris: Necroids
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
In this episode, we add a courthouse building to the civic area downtown, then add a couple of custom assets before beginning to discuss the impact of the First Great Migration.


20190530071513_1.jpg