http://www.paradoxian.org/eu3wiki/Luck#Eligible_countriesThen why was e.g. Burgundy a lucky nation by default, but e.g. Brandenburg wasn't? IIRC, lucky nation status was almost entirely determined by a country's size at game start.
"Historical lucky nations are chosen from a list that changes slightly over time. If none of the countries exists, a random nation will be chosen.".
Dude, you know you can turn lucky nations off right?Lucky nations is a **** concept. It's made by lazy developers.
The need is there no doubt though. We need something that boost minors, that became majors in the end-game. Most important Russia (Moscow), which starts as a minor, ready to be bashed from all sides, and ends up as part of the top five most powerful nations in 1821.
When I hear Paradox talk about country-specific ideas, flavour events, and other "historical" things that guide your country, I believe they intend to use that "concept" to guide, for instance, Moscow to greatness. But with the possibility of the human player using the same "historical" means as the computer, and as Moscow, to achieve greatness. That's great development, if it works.
I do hope Paradox makes EU IV, and not 3,5.
If you want a game where France, Castille, Austria, Muscovy and England always end up the big dogs in Europe...EU is not for you.