If soldiers can be loyal to a general, would that loyalty still be there if that general was dismissed? Or would it just disappear? Is there a system where generals are recruited from legions? I think that would work great with this loyalty system. A veteran soldier has the respect of his peers for his ability on the battlefield he should be promoted. If you need a general that is! EUs 4 version of just spending 50 military points to pull someone out of thin air just won't cut it here.
If you think that general is getting too powerful, you could try to betray him. But he might not be forgiving along with his legions. Losing veteran legions should impact the strength and effectiveness of your miliary. Legions that fight under generals that they don't know or trust and new units with no battle experience makes them a less effective unit. To make them more effective that's achieved through keeping them supplied, rested and general that makes good decisions.
Cities seem to play a more important role in this game. I just think it would be a nice touch to give cities titles. If a city has repelled attacks it should be known as a well defened city that would receive defensive bonuses. Other rulers might know this and try to conquer it. Giving them a title of conquering that city and giving them a boost in popularity. That's one example of how cities can play more of a role other than just being there.
Just some thoughts on my end. I have to look more into this game, it's on my radar.
If you think that general is getting too powerful, you could try to betray him. But he might not be forgiving along with his legions. Losing veteran legions should impact the strength and effectiveness of your miliary. Legions that fight under generals that they don't know or trust and new units with no battle experience makes them a less effective unit. To make them more effective that's achieved through keeping them supplied, rested and general that makes good decisions.
Cities seem to play a more important role in this game. I just think it would be a nice touch to give cities titles. If a city has repelled attacks it should be known as a well defened city that would receive defensive bonuses. Other rulers might know this and try to conquer it. Giving them a title of conquering that city and giving them a boost in popularity. That's one example of how cities can play more of a role other than just being there.
Just some thoughts on my end. I have to look more into this game, it's on my radar.