Is there any way to have a net gain using any of the options to influence the loyalty of Nobles/Clergy/Burghers/Peasants?
I read through the description of all of the options in the buildings but I see only net losses in loyalty for all options except holding a thing (which raises nobles+2, peasants +2 but burgers-1, clergy -1, so a net +2 loyalty and 5 silver gained).
But if I then try to revert the -1 for Clergy and Burghers by chosing two other options I end with a net loss of -15 silver and having all loyalty changes back to no change at all.
Are those options essentially useless for the game?
Or are they only to be used with a gain if - for some event or such - one social group gets "too" happy and I can safely reduce their loyalty with an option that gains me someone elses loyalty?
Is gaining 20 population in the first option in the Court building really worth a net loss of 2 loyalty?
I read through the description of all of the options in the buildings but I see only net losses in loyalty for all options except holding a thing (which raises nobles+2, peasants +2 but burgers-1, clergy -1, so a net +2 loyalty and 5 silver gained).
But if I then try to revert the -1 for Clergy and Burghers by chosing two other options I end with a net loss of -15 silver and having all loyalty changes back to no change at all.
Are those options essentially useless for the game?
Or are they only to be used with a gain if - for some event or such - one social group gets "too" happy and I can safely reduce their loyalty with an option that gains me someone elses loyalty?
Is gaining 20 population in the first option in the Court building really worth a net loss of 2 loyalty?