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I've noticed an "error" of sorts in the distribution of cultures. I Scotland, the two lowland areas (not Highlands nor the Grampians) should have the culture of anglo-saxon, not gaelic. The lowland Scots spoke an English language called Scots, not the Gaelic language that was predominant on the highlands.

This isn't a very important bug, but Scotland ought to have both gaelic and anglo-saxon as culture from the beginning.

Anyone got remarks on my findings?
 

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This one has been discussed before. While there's some merit to your argument, Paradox will not make any changes to the game besides bug fixes. Your best bet is to talk to the EEP and AGC crowds.
 

Lucidor

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Originally posted by Oogaboga
I've noticed an "error" of sorts in the distribution of cultures. I Scotland, the two lowland areas (not Highlands nor the Grampians) should have the culture of anglo-saxon, not gaelic. The lowland Scots spoke an English language called Scots, not the Gaelic language that was predominant on the highlands.
Is that what Groundskeeper Willie speaks? :D:D
 

King

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Re: Re: Lowland Scottish culture

Originally posted by Lucidor
Is that what Groundskeeper Willie speaks? :D:D

Yes that is how we all talk over here in Scotland.
 

King

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Originally posted by Oogaboga
I've noticed an "error" of sorts in the distribution of cultures. I Scotland, the two lowland areas (not Highlands nor the Grampians) should have the culture of anglo-saxon, not gaelic. The lowland Scots spoke an English language called Scots, not the Gaelic language that was predominant on the highlands.

This isn't a very important bug, but Scotland ought to have both gaelic and anglo-saxon as culture from the beginning.

Anyone got remarks on my findings?

Historically your argument is quite correct. For example after the CIvil War the Duke of Montrose was hung drawn and quatered and his body left to rot on the gate of Edinburgh Castle till the restoration. His crime was the highest in the Scots book, he lead an Army of Gaels for the King against Duke of Leven's Scottish Army of the Covenant. However the way it is now does simulate the twin reality of England finding it difficult to conquer and hold Scotland and the joy the poeple of Fngland would felt at the thought of liberation by the just and good Scottish King. So it does have its place.
 

Lucidor

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Originally posted by nelly644
In the AGC, I have made an event around 1600 where these provinces go Anglosaxon. Much before this makes it too easy for England to conquer Scotland
Has it really been hard? :)
 

Lucidor

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Originally posted by King


This will not look good on your clan membership application.
I mean - in the past - have the Scots ever been invaded? I recall Scotland sending some spies southward to diplo-annex the English persons. This is just a fault of Paradox - since they have made Scotland FAR to easy to invade without the combined power of four continents and six "comet events" for the Scottish player! :)
 

King

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Originally posted by Lucidor
I mean - in the past - have the Scots ever been invaded? I recall Scotland sending some spies southward to diplo-annex the English persons. This is just a fault of Paradox - since they have made Scotland FAR to easy to invade without the combined power of four continents and six "comet events" for the Scottish player! :)

Ok I'll let you off, but don't let it happen again. :)
 

Lucidor

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Originally posted by King


Ok I'll let you off, but don't let it happen again. :)
How's my aplication going... I have been thinking of getting one of those rabbitskin bags, the hairy ones... ;)
 

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Originally posted by Lucidor
How's my aplication going... I have been thinking of getting one of those rabbitskin bags, the hairy ones... ;)

It's being processed, we get rather a lot of them you see, they normally take years. However I know a few people and it's been bumped up the queue. Shoudln't be took long now. As for the bag, good idea. Having no pockets can cause problems at times. :D
 

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Originally posted by Oogaboga
I've noticed an "error" of sorts in the distribution of cultures. I Scotland, the two lowland areas (not Highlands nor the Grampians) should have the culture of anglo-saxon, not gaelic. The lowland Scots spoke an English language called Scots, not the Gaelic language that was predominant on the highlands.

This isn't a very important bug, but Scotland ought to have both gaelic and anglo-saxon as culture from the beginning.

Anyone got remarks on my findings?

One could argue that Corwall was still Gaelic (Cornish) in 1419 as well.

One could also argue that the Herbides and Orkneys should still be Norwegian since they were norwegian well into the 1500's

These are issues that stem from how EUII utilized Culture, with the benefits and detriments to the way culture is portrayed. Just because the Lalan speaking Central Lowlands where technically Angles and therefore "Anglo-Saxon" doesn't mean that they would willingly join an English Kingdom. By keeping them as Gaelic, this makes the English lose 30% of production (reasonable) and as non-shield lands also gives the 3 decade time period to remove insurrection. The army Muster is also impacted.

You could however argue that the chance of Lowland Scots cooperating with English is far greater than the chance Slavonic Serbs and Croats would get along and they are both "slavonic and at 100% utilisation when one acquires the other. This means that the issue in Scotland is much smaller than in other parts of Europe.

Then you have mixed culture regions such as Siebenburgen and Banat that had Hungarians, Saxons, Croatians, Serbs, Romanians and possibly others as well. These regions could be consdiered to belong or not belong to a number of cultures. The effect of it being multi cultural can be represented with its production rating, but since A culture had to be selected, it produces best for only one (not fair to the omited cultures). Is there any reason why Siebenburgen should produce better for Hungary than Wallachia? Banat for Hungary rather than Croatia, Wallachia or Serbia?

If EUII had multi cultural provinces and a Culture "slider bar" as they have a religion "slider bar" then each country could determine exactly how they want to treat and benefit from the cultures they rule over. Colonists could be used to seed provinces if it is filled with people of a culture not well tolerated to help improve production. This happened throughout Europe, especially after wars had wiped out some of the population.









IMHO, they game needs to review the way religion and culture work to make things act more dynamically. Clearly Wales in 1400 was predominantly P-Celtic speaking people. but by 1820 the numbers were far fewer.

Also, the fact that a culture is different to the ruler does not always mean that their is not reasonable cooperation, Look at Switzerland that has four (French, German, Italian and Rheto-Romansch)

Rather then setting event that suddely "fix" these issues, the game should gradually incorporate a Nations various people, depending on how the ruler acts. The more peaceful, decentralized and economically sound, the more the culture will accept the leadership. This would encourage more realistic strategies for nations. Austria would have to run decentralized because of all of it's ethnic groups. France could afford to run more centralized, but could suffer if they expaned beyond the French lands.
 

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Re: Re: Lowland Scottish culture

Originally posted by Mad Magyar

One could also argue that the Herbides and Orkneys should still be Norwegian since they were norwegian well into the 1500's
1472, after James III married princess Margaret of Norway.
 

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Re: Re: Re: Lowland Scottish culture

Originally posted by nelly644

1472, after James III married princess Margaret of Norway.

I stand corrected. I thought that the Hebrides et al were returned during the reign of Elizabeth I (the 0th for the Scots :) , however, it appears it happened earlier in histroy. Nevertheless, they were in Norwegian hands in 1419.


direct from the web....

The islands of Orkney, off the north coast of Scotland, were the centre of a powerful Norse Earldom which lasted from the ninth century to the thirteenth, and remained under Norwegian sovereignity right up until 1468. During this time the Earldom, which also included the Shetland Isles and Caithness at various times, was ruled by a succession of men, some powerful, some weak, some good, and some bad.

http://www.geocities.com/danrenuk/norse.htm
 

Johnny Canuck

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In the EEP, the Lowland Scottish provinces become Anglo-Saxon with the Act of Union, & the Highland Scottish provinces become Anglo-Saxon if the Clearances occur in the aftermath of the '45. Not a perfect solution, but I think it is a reasonable representation of the situation.
 

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Originally posted by BarristerBoy
This one has been discussed before. While there's some merit to your argument, Paradox will not make any changes to the game besides bug fixes. Your best bet is to talk to the EEP and AGC crowds.

I thought that only referred to code changes. It seems silly to refuse to do changes that anybody on the forum could easily do for them. It isn't like Johan has to go through the file to change culture. ;)