Lowering the marriageable age to 12 from 16

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Chlodio

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Canon Law defined the marriageable age to be 14 for boys and 12 for girls.

Examples of women who married at 12:
  • Matilda of England, betrothed at the age of eight
  • Gertrude of Süpplingenburg
  • Blanche of Castile
 
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there's a difference between betrothal and marriage. it's fine the way it is, especially when that 14 year old girl gets deposed and imprisoned by her uncle.
 
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Tschobo

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I have to disagree with this one. While I now that its not historical accurate, I would stick it at 16 and see it as sufficient. As changing this to a lower age would cause more than one problem and this would additionally just be extremely creepy and would shed a bad light at Paradox and the players as well. We already have betrothals for earlier ages and I would see this as sufficient.
 
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Canon Law defined the marriageable age to be 14 for boys and 12 for girls.

Examples of women who married at 12:
  • Matilda of England, betrothed at the age of eight
  • Gertrude of Süpplingenburg
  • Blanche of Castile
I did not know that followers of the Norse Gods in Norway, Buddhists in Tibet, Hindus and Jains in India, Copts in Egypt and Muslims in Andalusi all followed Canon Law.

sillyness aside this is fine as it is. We have Betrothals in the game for a reason as well.
 
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Mackus

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It was allowed, and occasionally practiced. Neither very common nor extremely rare.
 
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Chlodio

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there's a difference between betrothal and marriage
Please, admit that you only read the title of the thread.
I guessed correctly that somebody was going to make that factually incorrect argument, hence in the OP, I included an example of Matilda who was betrothed at age of eight, but was noted to be old enough to marry at age of twelve. Furthermore, the age of betrothal was agreed to be seven, different from the age of marriage. You are can argue against the proposal for many reasons, but historical accuracy isn't one of them.
 
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Ezumiyr

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16 works as a universal age for the whole map, and for the whole timeline.
This kind of things tends to vary a lot depending on whens and wheres.

You can still roleplay a betrothal as an early marriage if you want.
 
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In regard to this here thread: historical accuracy be damned! Its a historical roleplaying game, not a game trying desparately to simulate history.

Don't try to fix something that isn't broken.

Edit: please do not take my words out of the context of this thread, OK?
 
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The excat reason, why I was worried about CK3 getting banned, was the combination of nudeness and underage (16 and 17) characters.
I don't understand why. I have always found the idea of applying real-life logic to abstractions non-sensical; characters in video games are not real, they are combinations of pixels and variables that might very loosely resemble something that exists in real life, but all their components are abstractions, meaningless and not comparable to anything that exist in our reality, that includes the number that is supposed to be their age. If we were to treat these artifacts as real people, why is murder allowed in-game, I thought it was illegal in our reality? This is even less of an issue within this game because there will not be any sexual content.
 
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The fact, that across the three games that make up the franchise known as "Crusader Kings", the age of sixteen marks a character's ascension to adolescence. Its a tradition, so why stop now? Why do we have to needlessly complicate a system that has worked perfectly fine for the entire lifespan of "Crusader Kings".
 
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If we were to treat these artifacts as real people, why is murder allowed in-game, I thought it was illegal in our reality?
I mean, it might be a bit different in simultaneously gun-crazy and conservative USA, but in Europe games depicting gruesome killings are as likely to get 18+ symbol as ones with sexual elements.
 
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No.

I say with exactly zero reservation that historical accuracy can go fuck itself on this occassion.
What's the benefit of marrying younger exactly? Gaming journalists and gamers alike would be creeped out at the very least.
 
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