Basically just wondering if there is a way to reduce all characters fertility to reduce the number of characters in my dynasty and make it more interesting.
cheers
cheers
Basically just wondering if there is a way to reduce all characters fertility to reduce the number of characters in my dynasty and make it more interesting.
cheers
I don't know the first thing about modding, but wouldn't it be possible to design a trait with a fertility penalty that triggers for 100 % of characters, at least for future games? I'd be careful with fertility reduction, though. In my latest campaign I have a king who is 70 by now and only managed to produce one child, without any visible negative traits for him or his wife.
character_event = {
id = 999
picture = "event_plague"
trigger = {
condition = {
type = not
value = {
type = age value = 5 [COLOR="lime"]#make this higher if you want older children to die of young age
[/COLOR] }
}
}
mean_time_to_happen = {
months = 450 [COLOR="lime"]#lower this to make the event fire more often[/COLOR]
I haven't noticed a character being barren in game, is that trait present?
hey can I create a event that fires only during childhood, the effect being that people have a much much higher risk of death, but then the chance of getting the event is eliminated once u reach a certain age.
Thanks, hmm, do you know if anything else is effected by genetics?
No, there is no such trait.