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Alin144

First Lieutenant
50 Badges
Nov 7, 2017
242
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Tried to host a MP game but me and my friend get low fps compared to what we get in singleplayer. Drops from 140~200fps in singleplayer to 20~40fps in multiplayer lobby (game didnt even start yet), and the fps will stay the same even after unpausing and beginning the game. The server host always has 50 fps average while anyone else who joins has 20-30 fps average. Same goes other way, when my friend hosts instead of me, he gets 50 fps and when i join i get 20 fps. This is not a connection issue since the fps problem exists since MP lobby before anyone joined. We both have high refresh rate monitors and good computers. Does anybody has similar issues or has an idea how to fix it?
 
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Engine related problems... the more ppl in the multiplay, the more laggy it will tend to be... And more, the Host MUST have a good internet, the lag/bad fps is also related to internet, therefore, if you don't have a good internet connection, the game will be getting out of sync AND laggy...
In the end, the less ppl the better and the better internet you could get, the better...
Besides this, Idk what to say, I'm in a discord group where they arrange some MPs here and there but whenever I try to play,the lag/low fps is just unbearable... You must actually adapt to it XD