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RusVal

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Spartan Federation - Humans/CM (SFS)
2C66B4631B47693081E7D0284473AAC0D67B77A8

Anyone fans of Alpha Centauri? Sure would be great to start there, Paradox. Oh well, at least we can have one of the factions here.

Bzorg Collectors - Machine 3 (BCS)
7F546A5FCBD3A3C23E6895BEEE6EC05F5BEB5EF4

"You shall befriend us. Resistance is impolite."
Yeah, another Blorg but it's Borg. I'm sure there's, like, 100s of 'em out there. Sure does make going on a democratic crusade kinda… iffy. Like, we want to free the slaves, but it's Blorg, so we're not sure we want to.

Next time, it's taking a long time for Modern Warfare 4 to be announced. How about some more USGSF lore?
 

RusVal

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A/N - So you can rename armies. Barely worth the effort, because all you really do is amass 'em, throw 'em into the grinder. And if you want to keep the themes going, you need to keep checking the army lists after every invasion. So even though I initially renamed them at first, I kinda gave up after a while. Doesn't mean I didn't create backstories, though. And with the leak that Modern Warfare is 4-less, let's check out some USGSFs.

GSF-01A "White Star"
The Paragon
Symbology - White star in a white circle on an army green backdrop

If there was a meter that measured pride, then those that are able to make it into White Star would have broken it long ago. Then did another pass over to break it three more times while they were at it. The very first GSF, every effort was made to do things "right". Every soldier here is propaganda poster worthy, and every word in the book of war written by this Strike Force is followed to the letter. And even when they have to deviate from the book, they try to do so in the best possible way. Excellence isn't just something they strive for, it's an essential imperative running through the very fibers of their Meld cores.

Of course, this strict high standard has led to many outsiders finding them kinda on the elitist snob side. An image not helped by the rather stiff outward personality they tend to portray. Which isn't to say that they are completely humorless. It's just that it tends to be a rather dry, understated humor told absolutely deadpan.
And then there's the milspeak. If most GSFs tend to lay the jargon on thick, then White Star is fortress wall worthy, to the point that even other units don't always know what the heck the White Star is saying.

That said, anyone who's able to find an entrance into their tightly knit circle of friends will soon learn that a White Star is truly the best person to have by your side. Fiercely loyal to each other, their own beliefs, and to their nation, in that order, a White Star is truly unshakable in the fight for liberty and justice, no matter if their opponent is foreign, or domestic. They truly are the white knights of the US military.

Doctrines - As those who believe they are the standard, White Stars are trained in everything in preparation for anything. Every army's got that "Jack of all trades" that is balanced in a wide spread of tactics. White Star's essentially that, capable of adapting to any situation as is needed. With one notable exception. Or notable reinforcement...

Unique Units
Warfighter - If a White Star is capable of fighting in every possible scenario, then a White Star Warfighter is the best at fighting in every scenario at once. The pinnacle of the Strike Forces doctrine of Full Spectrum Warfare, clothed in experimental power armor with every gadget possible, armed with the most tacti-cool weapons known to man, skilled in every other type of weapon discovered or otherwise, and ace pilots for every type of propulsion available to any military force in the galaxy, the White Star Warfighter is, simply, and army of one, and an army of all.

A/N- Because the reference is so niche, I'm just going to explain it here: In Marvel Ultimate Alliance 2, the SHIELD agents that defect to Captain America's side call themselves "White Star" out of respect for him. Kinda hoped they would bring that back after MCU's Winter Soldier, but eh, what can you do? Well, besides make up an army for a sci-fi setting. ;)

GSF-01M "Dire Devildogs"
Semper Fidelis est in spatio
Symbology - Stylized Marine Corp Logo

At the birth of the USNA's Stellar Age, it was only natural that the Navy take over as the military branch in charge of outer space operations. While the Air Force tried to use it's connection to NASA as leverage, ultimately they didn't have the same history of stuffing large groups of people into isolated cans in the middle of a hostile environments for extended periods of time as the old boat-sailors did. And anywhere the Navy went, the United States Marine Corp were sure to follow in its wake. Once more primarily focused on ship security and boarding actions, in the early days it was becoming increasingly uncommon for a Jarhead to even be deployed planetside. As warfare started to crop it's ugly head back up, however, and CENTRALCOM started needing to recruit off-world assault armies, once more the USMC rose to the call.
That said, once more the Marine's position as a sub-branch of the Navy limited them. While not unheard of, rarely was an entire assault army made of Marines. Usually they were deployed as a supporting division in a larger force reporting to the Army, and sometimes it wouldn't be to the same force from drop to drop. Marines adapt, though, and were more than capable of rising to the challenges.

When the GSFs were created, all of that changed. Like the JSF from before, the GSF was based on the Marine Corp structure, with many of its practices ("Every man a rifleman" for instance) being the core building blocks for what was developed. So naturally, many of the best GSF recruits happened to be Marines. However, in many cases this meant that Marines were spread out amongst the other GSFs.

General Alexander Graham Hamilton IV had other ideas.

A seasoned veteran of the Corp, General Hamilton took the opportunity to take over the recruitment of GSF-Mike with the aim of recruiting a pure Marine force. He made this goal absolutely clear when naming the Strike Force "Dire Devildogs" from the very start. And he would rankle a few chains along the way, practically stealing some recruits out from under the nose of other GSFs, as well has heavily modifying the training procedures to be more in line with a heavy Marine-colored point of view.
No one could argue with the results. As the Dire Devildogs were amongst the first GSFs deployed, they would gain a reputation out in the field in a way that only Marines could get: Rough, hardened, highly motivated, surprisingly resourceful... and as always, completely, unshakably, faithful.

Doctrines - The doctrines of the Dire Devildogs is that of the very core of the Marine Corp, and therefore the GSF, though their background as a Navy sub-branch has colored their approach somewhat. While the White Stars, for instance, embrace the new warfighting technology provided by the program, GSF-M is full of people more used to a sparse supply line.
As a result, the Strike Force tends to prioritize training above fancy gear. "Dire Devildogs go bareback" is the rather colorful saying about them, as they often can be spotted by their rather Spartan appearance in comparison to other Gene Warriors, such as using basic sights instead of scopes on guns, or armor that's sometimes stripped of secondary features deemed unnecessary.
In addition, Dire Devildogs take the "Marine=Rifleman" saying very seriously, and as such often base their tactics around that, either attaching more specialized units to a Rifleman squad, or splitting Rifleman fireteams to attach to specialists.

Unique Units
Scout Sniper - Marines have a long history of making some of the finest snipers in the human sphere, so naturally Dire Devildogs take pride in their Pathfinder units. Scout Snipers, in particular, have honed their skills to a fine edge, something made even more impressive by their use of much more old-fashioned techniques. It is usually a bragging point that they don't rely on battery-powered optic cloaks or high-end scopes to accomplish their missions, instead using classic ghillie camo and head calculations. Some do point out that the "ghillie suits" use high grade mold materials instead of salvaged foliage, and the "low end scopes" they do "head calculations" with still have rudimentary distance calculation algorithm displays, aka they still use calculators for their math. You still wouldn't want a Scout Sniper hunting you down, though.

Leatherneck - "4 Gauge Brawling" is a GSF variation of "12 Gauge Brawling" in reference to how much more powerful the shotguns used by Gene Warriors tend to be in comparison to regular shell blasters, even if the classic gauge measure isn't technically true anymore. Compared to other gun-fus, though, it really is a rugged brawling style, something which fits in perfectly with the Marines of GSF-01M. In particular is the use of pump-action techniques, both for its greater reliability over auto-shot, and it's ability to swap between different munitions. Leathernecks are experts in this latter area, in fact. Veterans are even said to be able to clear a whole room using only a single magazine of pre-planned shells, including the door breach, as well as different ammo for differing ranges. If nothing else, they are very good at getting the gun to *KA-CHAK* just so.

Force Recon - An elite variation of Riflemen, Dire Devildog Force Recon are often deployed at the tip of the spear of any assault, and are usually found where the firefight is thickest. They also are even better at making use of specialist attachments, as many have had training as such units by the time they qualify for these squads.

Jarhead - A sort of final say about the age-old Marine nickname, the Jarhead is called that due to the one fancy gadget that the Strike Force actually makes use of: the Smart-Link Helmet. Often used in conjunction with the "third arm" gun brace, the SLH is able to accommodate a wide range of heavy automatic weapons, allowing the Jarhead to lay down highly accurate fire on anyone they can lock onto. Useful as it is, it can be a bit tricky to use, and in some cases units have been known to "unscrew the cap" during a fight to aim manually. Still, it doesn't show signs of going away any time soon.

Busdrivers - A rather cheeky nickname given to some Dire Devildog pilots due to the special field modifications they make to their vehicles. As the Strike Force's doctrine makes heavy use of attaching rifleman fireteams to other units (or other units to squads) it is not uncommon for combat vehicles to have a few troops supporting them. A few of these take that to the next level, and have seats to allow Marines to ride on them. The two most famous examples being the "Slinged" Arrowhead Attack VTOL letting a fireteam hang from the sides, and the "Bunker Hill" Washington Master Battletank with special treads allowing a squad of infantry to sit on top. Admittedly this practice can be fairly risky for the troops, but many Dire Devildogs are having too much fun to care.

What is next? Not sure myself at the moment.
 

RusVal

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Probably would have been great to come up with something for Memorial Day, but I am a terrible planner and haven't prepared anything.

Soooo, here's a picture.
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And a song


Okay, maybe another pic
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And another song


Peace to the fallen, and prayers to those one step closer to home.
 

RusVal

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For those waiting patiently, been busy absorbing today's trailer:


Thinkin' I might do some USGSF lore in celebration. Don't worry, I'll follow it up with something else after. ;)
 

RusVal

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GSF-10A "King Screaming Eagles"
Even from space, they can hear us
Symbology
- An eagle, screaming, natch

In the realities of galactic warfare, deploying from orbit is just a fact of life for the all assault armies. How they go about doing this varies, with some riding individual dropships, and others loaded in the bellies of huge transports. Then there's the crazies that jump directly from orbit into combat. For the USGSF, there are a fair bit of those crazies, with almost all troops having some degree of training in the art of leaving perfectly functioning flying craft to fall planetside, though not all partake in such things every deployment.

Then there's the King Screaming Eagles, who are beyond even that. Self-identifying as keepers of an old tradition, dating back to almost mythological stories of Earth's 101st Airborne Regiment, the GSF-10A have pushed the art of the drop to it's very limits. Anywhere they are deployed, the enemies of America soon learn to look up in fear, for Death Itself Comes From Above.

Doctrines - As the ultimate form of Airborne, King Screaming Eagle rarely stay on the ground for long. Every soldier is equipped with a jetpack, every soldier has at minimum proficiency in piloting aircraft, and every soldier is willing and able to jump from high orbit. This does color what loadouts they tend to bring, due to said nature of deployment. Armor and armament tend to be a little lighter than other Strike Forces, though they do have ways to work around that limitation with various mechanical assists, from jet to hover technology. In fact, many a defending army has underestimated this capability, only to be surprised by an entire armor column of William C. Lee (aka "SeeLee") hovertanks dropping on top of their heads.

Unique Units
Talon - Not a singular unit, but a veteran classification. Specifically, many Talon unit members have more jumps under their belt than the entire other GSFs, and tend to carry themselves with the confidence such experience entails. In fact, more than a few are legendary for some of the most insane deployments on record at the Hexagon. Naturally, they are given even better training and equipment to match this status, which only allows them to create even grander stories to tell.


GSF-75R
Rangers lead the way, to Infinity and Beyond
Symbology
- Updated Rangers logo

It is said that the US Army Rangers have been reborn 75 times. Others have pointed out that the term Ranger is overused to the point that it's closer to 5307 times. No matter which camp, all agree that you don't want to face a Ranger of GSF-75R in a fair fight. Or an unfair fight. Or any fight where they show up, really.

Created somewhat in response to General Hamilton's development of the Dire Devildogs, GSF-75R pulls it's recruits almost entirely from the Army. Naturally, this has led to the two Strike Forces becoming long standing rivals, though after multiple campaigns both sides had developed a rather grudging respect for each other's capabilities. For the 75R, this capability is some of the finest conventional forces in the US military, with particular talents in spearhead and assault operations against even the toughest defenses their opponents can muster. Due to this preference, however, the 75R does suffer a somewhat higher casualty rate than other Strike Forces. That said, not a single person alive would dare say that every Ranger that fell didn't go down swinging, with it often requiring the efforts of either multiple enemy combatants, or a really powerful threat, to even have a chance of downing one.

Doctrines - Compared to other Strike Forces, GSF-75R is rather conventional, if aggressive, in their approach to warfare. They're just really, really good at it. This does occasionally come back to bite them if a more unconventional approach is required, but in a straight up fight few are a match. This is also reflected in their equipment, as much they use is rather standard, if upgraded.

Unique Units
GSF-75R is rather unique in that it has multiple different types of veteran classification, instead of specific elite class variants.
Airborne - In a way a more focused version of the 10A King Screaming Eagles, Airborne Rangers are also more mixed in to more conventional elements, allowing the Strike Force greater flexibility in combat.
Marauder - Taking the motto "Rangers lead the way" to it's logical conclusion, Marauders are the tip of the tip of a finely crafted spear. More heavily armed and armored than their brethren, they are built to take the best their enemies can dish out, and return it in kind.
Roger - Not an official classification, since they don't officially exist outside of rumor and hearsay. Said to be the chosen of the ghost of a legendary Ranger, "Rogers" are supposedly the absolute best that the 75R can produce. There's even legends of singular Rogers turning entire battles around, such as the unconfirmed to even exist "Ramirez".
 

RusVal

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The following is a dream scenario, one that I have not had the pleasure of actually happening. So it's, like, an anti-AAR? Maybe?

warren-yves-le-gat-fox.jpg

Art by Warren Yves Le Gat

First contact between the United States of Neo America and Realta Sionnach Mileata were, understandably, rather rough.

For the USNA, they were aghast that anyone would run their entire society like a megacorporation. Sure, popular culture had theorized it for generations, but to actually see it in person was something else. Even worse, this society was essentially one giant mercenary company, fighting only for fighting's sake, after having essentially overthrown their previous governments. Might as well called it a military junta for hire. And why do they have old Earth names?!

For the RSM, the human nation was a reality check for many. The entire Sionnach society had been built on the ashes of corrupt governments, having freed themselves from conventional constraints to fight their own wars. And yet here was a nation, of soldiers, sailors, and pilots no less, dedicated to some lofty ideal of "liberty and justice for all". Strangely, there had been a nation with similar values (with a similar name, no less! Curious...) in Outer Heaven's history, though it too had fallen to it's own self-centeredness.
Yet this USNA was serious, deadly serious about these same values. And were now looking at the RSM in contempt.

The USNA saw a people that had stepped over a line, and needed to be corrected by force.
The RSM saw a people full of themselves, blinded by and already dead concept.

War was inevitable.
At least, that was the thought. Too bad neither had enough of an advantage over the other for either to pull the trigger.

The RSM were, pound for pound, better pilots and sailors, but the USNA could field a larger fleet.
Additionally, even though many Sionnach spend their entire lives training to be warriors, the Humans[/-Solarians[/-Terrans were just plain more natural soldiers [[/{with a single Terran being more than a match for a platoon of Sionnach}\]], not to mention that the USNA's society tended to have more garrisons on their worlds.
The RSM had skilled scientists building advanced weapon systems, [[/{but the Solarians were just as smart, and}\]] the USNA had a stronger R&D industry.
Sionnach were better able to provide for their citizenry, while Humans[/-Solarians[/-Terrans could survive on more varieties of planets.
Finally, the corporate RSM had more money to spend, while the highly dedicated USNA had a stronger grasp on stratagems.

So, instead of a straight up fight, both sides ended up in a staring contest as both sides tried to spread out to gain an advantage.

Then the unexpected happened.

The RSM got caught in a hyperlane corner, neighboring the Dabbax Horde[/-Mesterwhesker Caretakers.

Mesterwhesker Caretakers - Mechanical 3 (MCS)
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The Mesterwheskers are the Charismatic/Resilient/Solitary biotrophy cat people.

Suddenly the RSM was in a difficult position. On the one side, they had an all-consuming horde that was hungrily staring at them as a new resource to consume, and on the other side were the USNA.
They were saved for a few reasons:
1.) There was never any actual rivalry declared between the USNA and the RSM. While the USNA balked initially, cooler minds prevailed, mainly due to...
2.) Both the RSM and USNA were actually xenophilic, and were quite curious about the other, even if there had been some saber rattling initially. The Humans[/-Solarians[/-Terrans were drawn to the Sionnach's natural charm and intelligence, while the Sionnach could appreciate the strong shoulders and powerful survival instinct of the Humans[/-Solarians[/-Terrans.
3.) Over time, the RSM and USNA developed a professional respect for the other. Sure, the RSM were a PMC, but they weren't tyrants, just scarred from past experiences. And when the Sionnach learned of the history, and civil war, the Humans[/-Solarians[/-Terrans went through, they started to understand why these "Americans" were so dedicated to their cause.
4.) The USNA appreciated capitalism, which the Horde[/-Caretakers definitely did not.
5.) The USNA hated the Horde[/-Caretakers's guts.

So first was the co-Rivalling the Horde[/-Caretakers, then the non-aggression pact, then the defensive pact. Borders were opened, trade agreements were made, and soon the first RSM branch office was opened in USNA territory.

Then Xeno-Compatibility was developed.
Uberfall_1.jpg
 

Vilhelm

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RusVal

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Lol, yeah, real disgusting. ;)

1554227381.jeso_maishiranufinalbyjeso.jpg

So gross I can't look away. :p

But any xenophobes out there better be careful. This ain't no namby-pamby UN sanction-you-then-let-you-blow-up-our-planets. This is the USNA! You attack us with a death cannon, we're gonna blow it up, then dump people like this on your homeworld
1209861793.strype_nanakiposterdisplay1.jpg

To punch you right in the face! (Art by Strype)


Even more so when they're Gene Warriors. :cool:

GSF-06F "Children of Cú Chulainn"
Because why not toss in some Irish myths into a Starfox/Metal Gear reference
Symbology - Crossed spears, one human, one Sionnach
(A/N - Man I love the internet some days)

It did not go unnoticed that the Sionnach had a language very similar to the Americans. It went even less unnoticed that the Sionnach had a decidedly Gaelic bent to them. While many would debate the here's, who's, or whys, a number would take this as a sign of providence. For many Sionnach, and Sionnach-American pairings, this ment adopting, and melding, a number of these same Gaelic traditions with their own. So when the first hybrid citizens volunteered for the Gene-enhanced Strike Forces, it was only natural that one of these Strike Forces would declare themselves as inheritors to an ancient Gaelic demi-god's legacy. In this case, Cú Chulainn, the legendary hero capable of hulking out before The Hulk made it popular. While soldiers of GSF-06F weren't nearly as grotesque as some of those ancient legends tell, the gene-modding they've gone through make them more than fitting of the mantle.

Doctrines - With the additions of RSM Mercenary Liaison Offices on multiple USNA worlds, it was inevitable that Sionnach strategies and tactics would start to bleed over into American ones. GSF-06F is the pinnacle of this melding of worlds, mixing the American practice of Superior Firepower with Sionnach heightened stealth and maneuver warfare. In a way, it resembles a variation of old Tier 1 SpecOps from records of Earth US, only with fox people.

Unique units
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Lupis Volk

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Ah the domestic and military models i see. ;);)

When you look up the definition of badass in a dictionary you find a picture of Cu Chulainn, even in death he kicked ass.

With your unique take on the AAR i'm half tempted to do a stellaris one, either in the normal fashion or like what you've done here.
 

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Ah the domestic and military models i see. ;);)

When you look up the definition of badass in a dictionary you find a picture of Cu Chulainn, even in death he kicked ass.

With your unique take on the AAR i'm half tempted to do a stellaris one, either in the normal fashion or like what you've done here.

1.) Lol, yeah, though this being the internet, it's possible to find a dual version.
1432312816.toughset_robin_ready_to_fight_robin_bechauf__flats_.png
(Art by Toughset)
Though admittedly it's trickier finding a fox-specific version. Most are wolves/dogs or cats.

2.) Oh yeah, no doubt. S'why I chose him.

3.) D'wa, I'm glad my impatience to actually complete a playthrough has inspired you. ;):D
Though thinking about it, I think I do have some notes from that one playthrough I did complete kicking around somewhere. And my memory tells me there was some neat incidental stories out of it. Might actually post those.
 

stnylan

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...xbox user envious of the extra content he sees from mods and DLC...
Well, I am sure you will see the DLC in time. Mods, alas, I suspect will be a longer wait.
 

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Lil bit of DLC. I think Plantoids, Leviathans, and Utopia coming in August.

All that's nice. Would like to see a lot more of the cosmetic, government, and perk-related stuff make it's way over.
 

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iirc I think Utopia has the Ascenion Perks.
 

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Alright, let's talk a bit about the elephant in the room, and the lack of a donkey. That's right, let's talk about the USNA being a Citizen Republic.

Disclaimer - This is a for fun theoretical look at the governmental workings of a parody SPACE MURICA IN SPAAAAACE. Please keep the comments respectful.

Actually, I Would Like To Know More
Just how the heck does a Citizen Service function? I mean that as a serious question, because aside from the two main examples of it we have (Starship Troopers and, erm, Starship Troopers), I don't think we've had many really deep dives into how a government like that would be structured, or the logistics for how it's run. Mostly these stories tend to focus on the warfare, and its effects on society, for not unfair reasons. But some questions do pop up:
What does a "tour of duty in the military" even mean?
Most stories tend to focus on the front-line fighters, but what about REMFs and PUGs? Aka the paper-pushers, cooks, desk jockeys, and the like?
Where does the line "military" even end? Would time in militias count?
How do mercenaries fit in? This is particularly applicable in Stellaris, because a friendly Megacorp can build a Mercenary Liaison Office, which gives the host an extra soldier job, which does trigger the civic, giving the CR more unity.
What about in a system with multiple layers of government, such as the IRL USA's federal and state levels? What if not every state (or planet in this case) produces that many soldiers in comparison to others?

Which all, naturally, loops around to the main subject:

Citizen Soldiers
(Yes, there is a rock song about being in the National Guard)

Let's pull back the curtain a little. I did not initially want to make the USNA (or its various placeholder names) a Citizen Republic at first. I just wanted to have it be the UNE (Beacon of Liberty + Idealistic Foundation) only with a bit of Militarist thrown in, because I wanted it to have the Democratic Crusader AI should I play against it. But no matter how much I tried to spin it, I could not bring myself to call it a Military Commissariat. I'm sorry, it just does not fit thematically. But then one of Stellaris's various updates made it so Citizen Service gave a Unity boost to strongholds and fortresses. Naturally, this synergizes with Beacon of Liberty's Unity boost, so it just made meta sense. Of course, now it's a boost to unity from soldier jobs, but the effect's the same. Build strongholds, get major Unity. So, here we are, the USNA, a Citizen Republic. But even then, when you think about it, just one little adjustment can have remarkably wide-reaching consequences...

A Well Regulated Militia
"Let's get this out of the way right now: the translator calling us a 'Citizen Republic' is complete and utter bull%#!&. We are a Representative Democracy, just like the UN back on Earth. So what if we don't want to bump ugly with sluggy? Or spend more on our military budget than the next three nations combined? Millions for defense, not one penny for tribute! That is what has kept this nation together all this time, and by the Goddess Columbia, it will carry us into the future!" -Anonymous citizen

When the first colonists landed on New America, it was natural that they wanted to maintain the form of government of the world they left. Sure, there were some tweaks they'd wanted to do, but nothing drastic, nothing that wasn't already happening back on Earth when they left. Even when hostile xenoforms were clawing at the door, the USNA did not budge in it's dedication to maintaining the way of life they had hoped to build in the first place. All they did was increase military spending in order to keep the monsters at bay.
And increasing. And increasing.
And increasing.
On top of that, the government could not be everywhere at once, even with increased National Guard presence. Normal citizens would often go whole lengths of time having to fend for themselves. As such, every man, woman, and child learned to fight for their homes. Entire armories of home-made guns were stocked right next to army surplus and civilian market weaponry.

By the time the USNA finally gained enough of a foothold to launch into space, EVERYBODY was practically a well-stocked soldier in their own right, at least in comparison to other nations. So much so, in fact, that many New American "Strongholds" were not traditional forts and military bases, as many other nations use the term in the universal translator, but are more a centralized armory and hub that the citizens can use to gather around in the event of an attack.

So even though the form of government is, for all practical purposes, identical to the old Earth US (save for calling the President a "Commander-in-Chief"), and every citizen has voting rights under the rule of law, the universal translator still tends to glitch out and call the nation a Citizen Republic. Because if only citizen soldiers can vote, and everyone's a citizen soldier, than it must be a Citizen Republic, correct?

The American Stratocracy
It is more than just a shoutout to the Kaiserriech crew that I make a reference to ACWII with Neo America. This is very much a hybrid of the democratic and MacArthur paths from that mod. Specifically, what would have happened if Big Mac was a little more moderate when he was building his "functional Democracy".
For one thing, while this is closer to the Starship Troopers form we are more familiar with, it's not for the whole government. Specifically, this is only on the federal level, with state (and later planetary) governments being allowed a more conventional form if they so choose.
Furthermore, the term "tour of duty" can be a little loose, at least in comparison to what is the norm. For example, being active member of the National Guards and/or Reserves for a set number of years can be considered a "tour", even if all you did was march/drive around in uniform every so often. In order to become Governor, one requires passing ROTC testing even if they've never actively joined the military. Even scientists who have never even personally fired a gun can be considered to have served a tour if they worked for DARPA (or a DARPA sponsored affiliate) at some point.
So yes, there is a governmentally mandated suffrage system. But it's relatively easy to earn, as long as you can stomach working for the military in some fashion. It's also fully open to any species willing to join, including synthetics, something that not many people expect when they hear Citizen Republic.

But what about the foxes?
Then there's the Mercenary Companies. Remember, Neo America's the one I used in the story with the Sionnach above. For one thing, New America's is a heavily militarized Representative Democracy, so the question of voting's moot. Also, Xeno-neutral empires can't create hybrids, and that just won't do ;).
But for Neo America, where a tour of duty is required for running for federal office, then the question pops up. And the debate was pretty heated for the Neo American government, if only because of fears of megacorp influence on government policy. But a decision was made after a time: You have to be a full blown citizen, no foreign mercenaries. You are also considered to be in Reserves as a mercenary, even if you are in the thick of fighting, which takes much longer to be considered a "tour" than active duty members. Consider it a trade, since you are being paid more than the average GI.

So to go out, here's another song:
(Surprised I didn't do this earlier)

Next time: One of those Mercenary Companies...
 

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Hmmm, it's been a while since I posted here. In fact you could say...

I've kept you waiting, huh?

2610810-1_snake.jpg


When the Sionnach first met the Americans, they quickly realized just how out of their element the small fox-like creatures were in intergalactic combat. Despite so many generations of warriors, they were naturally weaker than most species in space. Fortunately for them, it turned out mercenary work was a well established concept for Americans, and more than a few were willing to lend their skills for money.

That said, when gene modification became more and more common between the two nations, the Sionnach, even though they had removed their initial weakness, were still somewhat behind physically, especially since the USNA built their people even stronger. The RSM needed an edge, a superior product for the military economy.

Fortunately for them, they didn't have the same hang-ups about cloning that the USNA did.

There were myths of a legendary soldier recovered from the American databanks. While there wasn't DNA, it didn't take long for the idea to take root with Sionnach scientists. Soon, a template was created, the Sionnach version of the ultimate American soldier.

Then the Gene Warrior was created...

Plasma Snake
I shall now repeat everything you say in the form of a question
Symbology - The Fox Logo, only techier

The ultimate version of the ultimate soldier, at least from the perspective of the Sionnach using American DNA as a template. A master tactician, infiltration expert par excellence, and the ultimate blackbelt in CQB techniques, Plasma Snake was destined for greatness.

Until he actually took the field. What followed next is a tale so complex, over the top, and downright bazaar, that scholars are still trying to make sense of everything. Maybe someday they will finish...

Alright, alright, I kinda coped out at the end there. But you have to admit, to do something like that justice would take me a whole lot of time and effort. Which would take away from another project I have planned...
 

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Let's loop this back around to what this thread started out as: a place where I posted some of my empire creations.

Great Mesterwhesker Empire
65077F35A6E825406AD3FA2BE5A405692C408B10


You got cats? I got cats. Boy do cats feel that they are the ones in charge. No doubt if we had a species that was like house cats, it'd be an empire that feels like it needs to rule EVERYTHING. Especially if doing so requires someone else to do all the work. And we let them get away with it, because they are just so adorable!

Orassian Confederation
31225065C9D04CB227CD7AC9E268A625493A63F8


Heeeey friendly space pony magic. Because of course space ponies would have friendship magic. And they are a Oligarchy because I like to mix things up.

Plus that way I can go on a liberation war, and then do some gene modding to create some sick hybrid soldiers... (EDIT - Ones that don't like having their picture taken, apparently. Gonna have to do direct links)

(Art by Strype)
(Art by Wolfy-nail)
(My goodness, some days it's almost worth it exposing your mind to the brain-melting insanity that is the internet. Sometimes. I might need some bleach right now, because I had to stumble around to find these :confused:)

Right, where was I? Oh, yes...

Citizen State of Arcadia
E935CE163807DCD8861E831C9D00713CA6449C1B


A more generic Citizen Republic, with the double headed eagle and everything. Aside from the different Americas, the Arcadians are the second most tweaked planet I've done, as you probably notice on the left. In this case, it's a specific version meant for a specific playthrough.

A very specific playthrough. :cool:

That's right. This anti-AAR's going to be shifting to an ACTUAL AAR.

Time to go on a crusade.

 
Last edited:

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BA108FD6C2B905B46F392CFA0E7F7DF255AA5719

"425 years ago, our forefathers did the unthinkable. They fought the most powerful empire in the world, and, through ice and fire, cannon and blade, won independence for themselves. If only they knew their grandchildren's grandchildren would take the dream that they built, a hope for a better future, beyond the boundaries of the very skies above. That even on another world, the star spangled banner that they proudly created so long ago would yet wave. The flag itself has changed, of course, as has the people that fly it. A people, some would even say, barely even the same species as the fathers that founded this nation. Some would even say that the dream, held so dearly for so long, is not all it used to be. That the nation we are is not the nation they intended to create all those centuries ago.
"I can understand this view. We are a different people than the ones that left their home over a century ago. Our new world morphed our bodies, tested our minds, and scarred our souls. Anger overcame us, as our past demons crossed the very voids themselves to catch up to us, and consume us in the inescapable specter of war.
"Yet, even as perceived injustices and hypocrisies were brought to bare, a singular truth was proven once more: 'The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants.' That ever since that first shot, heard 'round the Earth, there have been those that would lay down their lives for the cause of life, liberty, and justice for all. Even as all we had built was at risk of consuming itself, there were those who, through sacrifice and honor, stood firm in the face of tyranny, from both the dictator and the mob. Through sacrifice and honor, they pulled us from the brink. And through sacrifice and honor, they rebuilt a newer, BETTER nation. One that no longer took its liberties for granted, that no longer SQUANDERED ALL the freedoms that SO MANY had sacrificed their lives to protect.
"There are those that say the American Dream is dead. I disagree. Waking does not kill a dream. Feeling the pains of reality does not kill a dream. You only kill a dream by giving in to those pains, believing being awake means being miserable. By not rolling up your sleeves, and digging deep for every, last, bit, of resolve that you can muster. A resolve that time and again was proven to exist in the blood of generations of patriots.
"Today we stand on the brink of a new age. Once more, we reach for the very boundaries of heaven itself. Through our sacrifice and honor, through liberty and justice paid for in full, we keep our Dream alive, under a star spangled banner that yet waves, over our land of the free, and the home of the brave."
- Commander-In-Chief Bill Sheridan, July 4th 2200