It does not help that you don't really play as a character, or as a state, but a weird in-between mix.
But this is one of the interesting points I see in IR. For example I can't continue campaigns in CK3 because after a few hours I start to find the game boring with that lot of repeated events that I've seen several times and the rest, well CK3 has a horrible war system ( that the territory is free to enemy troops walk ), a silly construction system, and a horrible research system.
But already in IR the factor that I am not a character or a country gives me an impression that
I am an Entity ( Maybe a God? ) that I can influence the country's decisions ( Trade Goods, Change Laws, Establish which Populations will be considered citizens, etc ), influences characters ( Arranging marriage, murdering troublesome characters, Conquering territories by corrupting enemy governor... )
If IR didn't have characters it would lose a lot of its shine I really like to see the Historical characters, like the Diadochis, Arsaces appearing when Dahae is formed, when Diadotus emerged in Bactria and becomes King that's for those who are Fans of the Stories of Antiquity and Very Satisfying!
If IR were to take something from CK3 it would be that personality traits have a greater impact on the game ( both in events related between characters and events in the country ) of course the priority would be those characters who occupy important positions, or maybe some character or family on the rise... so that events don't become tiring
Another thing would be a family tree I would really like to trace some characters, see where that lost son of that kingdom that no longer exists, see what marriages between characters I made so that my heir had the bloodlines of different kingdoms, that kind thing I think this would give a deeper
connection between player and character
A yes one more thing Gi
ve back to Minor Families! I really hate this Family System and these Minor characters that come out of nowhere!