I'm trying to learn the naval game, so I'm playing the Pacific Campaign as the United States. I wanted to try out carriers. I've learned a lot from this play through, but I'd like to see if anyone can give me some pointers. I lost this game choking on attrition.
Anyways, once the fighting started, I had a few armies of marine divisions to help take key islands. I wanted to move my carriers forward to the coast of japan, and launch strategic bombing runs from Iwo Jima.
The first problem that I ran into was that even when I decked out my carriers with single full wings of fighters (carrier capacity 55), they were only able to cover less than half of the region each. I originally thought that was because I didn't increase the range of my fighters, but carrier fighters seem pretty gimped compared to airfield-based planes. A friend of mine who is better than I am said that carrier planes are really just best at attacking other ships, and assisting with attacking islands, but not quite so much as taking on the entirety of Japan.
So, looking back at my options, would a better option be to tech into heavy fighters (due to their increase range), and increase their range (further), launching them from the Iwo Jima airfield? I'm pretty sure I could get away with basing my strategic bombers in Guam.. Someone correct me if I'm wrong.
One of the biggest lessons I learned (and once I fixed it, saw a really big improvement to combat) was about carrier overcrowding. The thing that intrigued me was that the flavor text actually seemed to be telling me how to fix the problem, by the 4:8:24 ratio of carriers/support/screen. Are these numbers actually accurate? Or is there a better fleet composition for a carrier fleet?
Another problem that I had was trying to get my fleet from the west coast to the east coast. For some reason, they were unable to sail past the west coast of Mexico. After some investigation, it was due to the smaller ships (cruisers and destroyers) not having the range to make it to the next naval port. I think i could resolve this by gaining military access with them, but they absolutely refused to allow me to have it, even when I raised relations to +100, caused a democratic revolution, and completed all of the diplomatic national focuses.
I'm... not really sure if this is a bug or not, but I couldn't figure out how to move my smaller ships to the pacific. Unfortunately I only realized this in 1942 when I tried to move my fleets into position, and every single ship i had constructed ended up on the east coast. I was able to move my capital ships, because they had the range to get over there, but i basically wasted around 80 destroyers and a dozen or so cruisers that really could've been of use (considering one of the lessons I learned this playthrough was that submarines shouldn't be used to hunt cruisers or destroyers).
So, does this sound like a bug, or should I take it as a lesson to build my ships in the right port?
And last but not least, supply. When the fighting started, suddenly, I got around six alerts saying that I had no supply. I just got done reading the entire wiki page for the logistics system in hoi4, but I'm still a little confused.
So I understand that supply flows from the capital, and can only go overseas once. However, I'm a little confused about how infrastructure and naval bases interact in the chain of supply. Should I be upgrading my infrastructure, my naval bases, or both? Also, for ships, how does resupply work? Do they have to return to home (naval)base to resupply? or are the supplies delivered to them if they're in range of a friendly naval base? Can supplies be remotely delivered by transports to fleets that are not in an area with a naval base, or do they have to travel to a naval base? If so, is this controlled with the repair or breakoff controls?
That should be about all the questions I've got right now.. Thanks for taking the time to read all of this, if you're still here
Anyways, once the fighting started, I had a few armies of marine divisions to help take key islands. I wanted to move my carriers forward to the coast of japan, and launch strategic bombing runs from Iwo Jima.
The first problem that I ran into was that even when I decked out my carriers with single full wings of fighters (carrier capacity 55), they were only able to cover less than half of the region each. I originally thought that was because I didn't increase the range of my fighters, but carrier fighters seem pretty gimped compared to airfield-based planes. A friend of mine who is better than I am said that carrier planes are really just best at attacking other ships, and assisting with attacking islands, but not quite so much as taking on the entirety of Japan.
So, looking back at my options, would a better option be to tech into heavy fighters (due to their increase range), and increase their range (further), launching them from the Iwo Jima airfield? I'm pretty sure I could get away with basing my strategic bombers in Guam.. Someone correct me if I'm wrong.
One of the biggest lessons I learned (and once I fixed it, saw a really big improvement to combat) was about carrier overcrowding. The thing that intrigued me was that the flavor text actually seemed to be telling me how to fix the problem, by the 4:8:24 ratio of carriers/support/screen. Are these numbers actually accurate? Or is there a better fleet composition for a carrier fleet?
Another problem that I had was trying to get my fleet from the west coast to the east coast. For some reason, they were unable to sail past the west coast of Mexico. After some investigation, it was due to the smaller ships (cruisers and destroyers) not having the range to make it to the next naval port. I think i could resolve this by gaining military access with them, but they absolutely refused to allow me to have it, even when I raised relations to +100, caused a democratic revolution, and completed all of the diplomatic national focuses.
I'm... not really sure if this is a bug or not, but I couldn't figure out how to move my smaller ships to the pacific. Unfortunately I only realized this in 1942 when I tried to move my fleets into position, and every single ship i had constructed ended up on the east coast. I was able to move my capital ships, because they had the range to get over there, but i basically wasted around 80 destroyers and a dozen or so cruisers that really could've been of use (considering one of the lessons I learned this playthrough was that submarines shouldn't be used to hunt cruisers or destroyers).
So, does this sound like a bug, or should I take it as a lesson to build my ships in the right port?
And last but not least, supply. When the fighting started, suddenly, I got around six alerts saying that I had no supply. I just got done reading the entire wiki page for the logistics system in hoi4, but I'm still a little confused.
So I understand that supply flows from the capital, and can only go overseas once. However, I'm a little confused about how infrastructure and naval bases interact in the chain of supply. Should I be upgrading my infrastructure, my naval bases, or both? Also, for ships, how does resupply work? Do they have to return to home (naval)base to resupply? or are the supplies delivered to them if they're in range of a friendly naval base? Can supplies be remotely delivered by transports to fleets that are not in an area with a naval base, or do they have to travel to a naval base? If so, is this controlled with the repair or breakoff controls?
That should be about all the questions I've got right now.. Thanks for taking the time to read all of this, if you're still here