Ok, to sketch out a few ideas:
Traits no longer needed
Saint
Canonized
Heretic
some disease traits?
Crusader I think would be a useful one to keep (but should probably be renamed), to give certain characters a bonus(quest?) to wage war against the Enemy.
Traits to be added
Eldar (elven)
Peredhel (half-elven)
gone to Aman/blessed realm? (similar to the way canonized/sainted work)
Cultures
Vanya
Noldo
Teleri
Maia
Human (multiple human cultures?)
Easterling
Naugrim (dwarves)
Orc
Characters
Here is what a character might look like (Encyclopedia of Arda is a good source for the family trees). Since we won't be using nearly as many dynasty names as regular CK, you could create unique surnames for some of the original characters. Which names to use would still have to be decided.
name = "Finwë High King of the Noldor"
gender = male
father/mother = none
country = Aman
religion = ?
culture = Noldo
birth/deathdate = year 1 - year 1 (died just before the First Age)
atributes = M10, D15, I6, S15, H10, F3
traits = Eldar, wise, valorous, grey eminence, Blessed Realm
first wife = Míriel
children = Fëanor (Curufinwë Fëanáro?)
second wife = Indis
children = Fingolfin (Ñolofinwë?), Finarfin (Arafinwë?)
name = Curufinwë Fëanáro (Fëanor)
gender = male
father/mother = Finwë/Míriel
country = Mithrim?
religion = ?
culture = Noldo
birth/deathdate = year 1 - year 1 (died year 1 of the First Age)
attributes = M15, D10, I14, S12, H9, F4
traits = Eldar, proud, vengeful, reckless, valorous, misguided warrior, kinslayer
wife = Nerdanel
children = Maedhros (of the House of Fëanor), Maglor, Celegorm, Caranthir, Curifin, Amrod, Amros
Religions
This raises the question, what do we do with religion? The religions themselves would translate fairly easily into the different races, something like this:
Catholic>Elves
Orthodox>Human(and Dwarves?)
Muslim>Easterlings
Pagan>Orcs
But what are the Pope and Bishops going to represent? Should we consider changing the religious education traits to something different?