Actually all the game is about usurpation, the nightmare of every good aristocrat. Also in europe and in other part of the world, during that age, borders were drawn by inheritance and marriage, you have to deal with jurisdiction and with legitimacy. Instead in the game you eat lands like ignoring all these elements, well is a game and I can understand, but in my opinion an hit legitimacy should happen to rapresent that aspect.
So:
-If you conquer a land without a claim you don't suffer a legitimacy loss
-if you annex a country without having a clam everywhere you have the loss
-you have a legitimacy loss tickling unless you core a province
Something similar could be used also to legitimize rule of a republic in lands that are not their capital\home.
So:
-If you conquer a land without a claim you don't suffer a legitimacy loss
-if you annex a country without having a clam everywhere you have the loss
-you have a legitimacy loss tickling unless you core a province
Something similar could be used also to legitimize rule of a republic in lands that are not their capital\home.
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