I am just thinking why Paradox is not using full potential of CK2.
For example:
-we had many ambitions in the game - now we have like 5-6?
-plots: basically only two which matters: kill and revoke
-assassins - we are not allowed to hire them (it was possible at the early phase of the game). Why not? It can give opportunity to many new events.
Am I the only person which thinks that Paradox is not using great potential of CK2?
Game mechanics give so many options but I fell that they are giving us only like 30% of it.
So many DLC and I fell that i am playing beta game.
Why Paradox can't take an example from many mods created by players like CK2+ or Game of Thrones?
I think that vanilla CK2 is very idle - but of course this is only my opinion.
What do you think guys?
For example:
-we had many ambitions in the game - now we have like 5-6?
-plots: basically only two which matters: kill and revoke
-assassins - we are not allowed to hire them (it was possible at the early phase of the game). Why not? It can give opportunity to many new events.
Am I the only person which thinks that Paradox is not using great potential of CK2?
Game mechanics give so many options but I fell that they are giving us only like 30% of it.
So many DLC and I fell that i am playing beta game.
Why Paradox can't take an example from many mods created by players like CK2+ or Game of Thrones?
I think that vanilla CK2 is very idle - but of course this is only my opinion.
What do you think guys?
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