I do think that if you lose a 'mech in combat and then retreat from the mission or complete it and extract without killing all of the opfor, you should lose that 'mech entirely.
There's a line of code in the JSON files that allows the game to RNG a destroyed CT, from 0-100%, when the CT is destroyed. It makes me wonder if my favorite mech will be destroyed when it is CTd instead of instagibbig it when I get back to the Mech lab.Ill be self scrapping any of the mechs i lose to cT coring![]()
Can't wait to salvage my first quad[...]
All mechs are fair game as enemies
The variable is DestroyedMechRecoveryChance=1. It is set to 1 when the game ships, and as I understand it that means 100% chance of recovery. You would set it to 0 if you want there to be a zero percent chance of recovering your mech when the torso is destroyed, and .3 if you wanted a 30% chance of recovering the mech when the torso is destroyed.devs said previously that there is a json variable to set chance of losing the mech if CT was cored - game ships with it set to zero, but it's a float so you can set it to 1 if you want it to happen all the time, or anything between 0 and 1.
I do not want to collect light mechs but I would like to see them in every shop because it fits with lore.
You are free to alter the json files associated with mech salvage, prices and even global modifier for missions. If you want, start out with 5 skull missions after the tutorial partBased on what I am seeing it's too easy to get new mechs and not punishing enough lol
You are free to alter the json files associated with mech salvage, prices and even global modifier for missions. If you want, start out with 5 skull missions after the tutorial part
Cheers![]()
I'll be surprised if no diff. mod's is coming. But I bet they will, so you can stay lazyI obviously lack self control, so that ain't gonna happen unless it's on overhaul mod that leaves me little choice. Also, I am cripplingly lazy so I won't edit anything really.
I'll be surprised if no diff. mod's is coming. But I bet they will, so you can stay lazy![]()
OK, so, first, I'm not that far in, I guess none of my mechs have been damaged enough so far, maybe I need to look closer at the UI, but I'm not sure what the icon or keystroke for an ejection is.
Also, I took salvage of a cored mech early on and it's in my storage bay, with no way I can figure out to sell, transfer to mech bay, etc. I keep seeing people talking about 3 salvaged mechs. If one has 3 cored mechs in storage like this, is that what's necessary to be able to do anything with it??