https://www.twitch.tv/videos/502286013
Start: 09:20
Well here is the Lord Commander with his 'iced tea' and a helper and they are talking about the free patch 1.8 and the changes we will see. They will be discussing Heavy Metal DLC over the next 4 weeks but it's 1.8 tonight.
Patch 1.8 features:
- Mod support. It's not just in the DLC but the free patch will bring mod support to the game.
- 50 new missions - Well we won't see 50 new named missions because what they are doing is naming some of them the same so we won't know which mission we will get exactly.
13:00
- More travel events to brighten your trips between the stars.
- Star map filters - The filters on the star map are getting more options to show what planets you may want to go and visit.
19:50
- Mech bay improvements - In the mech bay you can rotate your mechs to see what they look like. But when you refit a mech, you can click on 'view mech' and this gives you 4 different camera angles to look at your mechs in detail. There is lighting and shadows to give the mechs a good look as well.
23:40
Lord Commander goes to chat for some questions and has fun answering some.
- Prussian Havoc asks about the COIL weapons. The large COIL gun builds 40 damage and 20 heat per chevron.
- Some bug fixes are done for turrets. Don't know about vehicles.
- Stock mechs for enemies will not have the new weapons from Heavy Metal. We are the only ones who have them.
- Final flashpoint in the mini-campaign will have us fighting against two legendary mechwarriors. The Bounty Hunter and the Black Widow. Beware and ready for it.
- Introducing a bit of a tutorial into the Majestry Metals mission for new players.
- No infantry.
32:00
- Only the new mechs will get the quirks/equipment.
36:00
- Talking about the new mechs.
- Flea - 2 x +1 hit targeting baffles, 1 in each side torso.
41:30
- The mechs that are already in the game will not get quirks/equipment with 1.8/Heavy Metal. That's for modders to do.
43:15
- Assassin - Cockpit is in the right position. Intercept system - ignores 3 evasion pips.
- If the special equipment is destroyed in combat, it is repaired after combat in the mechbay. So they can never be permanently destroyed.
47:30
- Lots of new things included in the 1.8 patch besides the 2 new mechs.
50:00
- Vulcan - Close Quarters Combat suite - +90m support range, +10 melee hit defence. A mech that was described as an anti-infantry mech but it has an AC/2, the longest ranged weapon in the game. Why?
53:25
- Phoenix Hawk - Vectored Thrust Kit - +10% to jump distance, +25% to damage after jumping.
58:00
- Rifleman - Rangefinder Suite - +100m view distance, -2 Recoil/Range penalty.
1:06:05
- Archer - Missilery Suite - LRM clustering, +75% SRM Stability Damage.
1:08:00
- Annihilator - Ballistic Siege Compensator system - +20% ballistic damage, +40 max stability. It's so big that they slightly scaled it down to fit into the mechbay.
1:10:05
- Bull Shark - Thumper Cannon - Area of effect mech killer - 2 shots per battle.
- The Thumper Cannon is not the Mech Mortar.
Lots of other bits of info in the stream but this is the highpoints for me.
Start: 09:20
Well here is the Lord Commander with his 'iced tea' and a helper and they are talking about the free patch 1.8 and the changes we will see. They will be discussing Heavy Metal DLC over the next 4 weeks but it's 1.8 tonight.
Patch 1.8 features:
- Mod support. It's not just in the DLC but the free patch will bring mod support to the game.
- 50 new missions - Well we won't see 50 new named missions because what they are doing is naming some of them the same so we won't know which mission we will get exactly.
13:00
- More travel events to brighten your trips between the stars.
- Star map filters - The filters on the star map are getting more options to show what planets you may want to go and visit.
19:50
- Mech bay improvements - In the mech bay you can rotate your mechs to see what they look like. But when you refit a mech, you can click on 'view mech' and this gives you 4 different camera angles to look at your mechs in detail. There is lighting and shadows to give the mechs a good look as well.
23:40
Lord Commander goes to chat for some questions and has fun answering some.
- Prussian Havoc asks about the COIL weapons. The large COIL gun builds 40 damage and 20 heat per chevron.
- Some bug fixes are done for turrets. Don't know about vehicles.
- Stock mechs for enemies will not have the new weapons from Heavy Metal. We are the only ones who have them.
- Final flashpoint in the mini-campaign will have us fighting against two legendary mechwarriors. The Bounty Hunter and the Black Widow. Beware and ready for it.
- Introducing a bit of a tutorial into the Majestry Metals mission for new players.
- No infantry.
32:00
- Only the new mechs will get the quirks/equipment.
36:00
- Talking about the new mechs.
- Flea - 2 x +1 hit targeting baffles, 1 in each side torso.
41:30
- The mechs that are already in the game will not get quirks/equipment with 1.8/Heavy Metal. That's for modders to do.
43:15
- Assassin - Cockpit is in the right position. Intercept system - ignores 3 evasion pips.
- If the special equipment is destroyed in combat, it is repaired after combat in the mechbay. So they can never be permanently destroyed.
47:30
- Lots of new things included in the 1.8 patch besides the 2 new mechs.
50:00
- Vulcan - Close Quarters Combat suite - +90m support range, +10 melee hit defence. A mech that was described as an anti-infantry mech but it has an AC/2, the longest ranged weapon in the game. Why?
53:25
- Phoenix Hawk - Vectored Thrust Kit - +10% to jump distance, +25% to damage after jumping.
58:00
- Rifleman - Rangefinder Suite - +100m view distance, -2 Recoil/Range penalty.
1:06:05
- Archer - Missilery Suite - LRM clustering, +75% SRM Stability Damage.
1:08:00
- Annihilator - Ballistic Siege Compensator system - +20% ballistic damage, +40 max stability. It's so big that they slightly scaled it down to fit into the mechbay.
1:10:05
- Bull Shark - Thumper Cannon - Area of effect mech killer - 2 shots per battle.
- The Thumper Cannon is not the Mech Mortar.
Lots of other bits of info in the stream but this is the highpoints for me.