• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

fudd_bopo

Lt. General
91 Badges
Feb 13, 2004
1.416
91
  • Victoria 2
  • Magicka
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Sword of the Stars
  • Sword of the Stars II
  • Supreme Ruler 2020
  • Supreme Ruler: Cold War
  • Teleglitch: Die More Edition
  • Europa Universalis III Complete
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock 2: The Exiled
  • War of the Roses
  • 500k Club
  • Cities: Skylines
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Age of Wonders: Planetfall Deluxe edition
  • Europa Universalis III Complete
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Cities in Motion 2
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
Being the defender seems to help alot (especially in Hills/Mountains/Behind Rivers), haven't played the game too much yet though so I could be wrong.
 

unmerged(9599)

Field Marshal
Jun 4, 2002
2.660
2
Visit site
A shock phase days of skirmishes raids ambushes ect, not a big combat line up against each other.

Correct me if I'm wrong but a shock phase last days. Haven't played the game yet only EU2 so I could be wrong.

A single man could drop from the tree and ambush a patrol of four or five men, say he keeps setting up ambushes like this for days, or say he charges into the camp at night with a brand he could kill people in their sleep and burn tens maybe burn stores and some of your men starve to death.

Its not a big huge battle ok, and in this type of fight a good general is literally the difference.
 

Erlend

Second Lieutenant
17 Badges
Oct 21, 2003
112
0
Visit site
  • Semper Fi
  • Prison Architect
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Crusader Kings II: Way of Life
  • Europa Universalis III: Collection
  • 500k Club
  • Hearts of Iron Anthology
  • Hearts of Iron III
  • Europa Universalis IV
  • Europa Universalis III
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Hearts of Iron II: Armageddon
these brilliant tactics that you keep defending the AI with are all great (desiese, ambushes etc). but for crying out loud! why doesnt that happen with me? why can't my general do that???

my wishlist is this:

maximum kill ratio of 1 to 3 or 4!

thats bloody plenty!!! even if I slaughter the enemy 1 to 40 I dont like it!!! when you fight a battle were thousands, even tens of thousands, of soldiers run around, it takes one BRILLIANT general to completely destroy your enemy like that!

you guys say that the enemy soldiers are smarter than mine...seeing as the soldiers are peasants on their spare time, I dont think they have the tactical skills equal to a general. lets say they panic, become overwhelmed with bloodlust etc. the generals at that time had little control over their soldiers...they simply lack the training, morale and dicipline!
 

Von Thoma

Major
92 Badges
Dec 29, 2004
733
204
  • Pillars of Eternity
  • Sword of the Stars II
  • Supreme Ruler 2020
  • Supreme Ruler: Cold War
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Mount & Blade: With Fire and Sword
  • Semper Fi
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Victoria 3 Sign Up
  • Europa Universalis IV: Conquest of Paradise
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Commander: Conquest of the Americas
  • Deus Vult
  • East India Company
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Hearts of Iron II: Armageddon
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • King Arthur II
  • Lost Empire - Immortals
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
OKAY ... seems somehow I have found the solution:

THE GENERALS ARE OVERPOWERED ...

now I have one, after long struggles and loosing hundred thousend soldiers I collected the points and then I bought a general

It is a 5/5/6/6 star general ...

and now the test fight

2000 cav
4000 inf
2000 art

ACROSS A RIVER into a hill in WINTER

against

8000 inf REBELS SAME inf as mine (Gustavsons)

HERE the RESULTS


WITH GENERAL: I lost 16 !!!!!!!!!!!!!!!!
without General I lost around 2500 ....

so here it is RAMBO with a machine gun ... damn that isn't good ...

so now that general is switching between the armies, one day on the france front next day on the Ottoman front and suddenly your army is 10000% more worth.


PLEASE PARADOX nerve that damn GENERALS DOWN !!!!!!!!!!!!!!!!!!!!

Thank you
 

magogian

Sergeant
37 Badges
Apr 4, 2006
80
0
  • Cities: Skylines - Mass Transit
  • Pride of Nations
  • Rise of Prussia
  • Pillars of Eternity
  • Cities: Skylines - After Dark
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Steel Division: Normandy 44
  • Cities: Skylines
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Steel Division: Normand 44 - Second Wave
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normandy 44 -  Back to Hell
  • Prison Architect
  • Crusader Kings III
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV
  • For the Motherland
  • Hearts of Iron III
  • Crusader Kings II
  • Magicka
  • Semper Fi
  • Sword of the Stars II
  • Supreme Ruler: Cold War
  • Starvoid
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
I want to reiterate the importance of cavalry, especially early in the game. Don't skimp on it. If you are fighting against enemy armies, then have as much as possible. Cavalry just simply slaughters infantry. 2 to 1 ratios of cavarly to infantry seems to work well.

I've learned this the hard way, using infantry armies with only one or two contigents of cavarly. I get slaughtered, unless I have at least half cavarly.
 

ComradeOm

Field Marshal
11 Badges
Sep 25, 2004
5.210
3
  • Crusader Kings II
  • Deus Vult
  • East India Company
  • Europa Universalis III
  • Hearts of Iron III
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Victoria 2
  • 500k Club
  • Europa Universalis III: Collection
  • Mount & Blade: Warband
Von Thoma said:
OKAY ... seems somehow I have found the solution:

THE GENERALS ARE OVERPOWERED ...

now I have one, after long struggles and loosing hundred thousend soldiers I collected the points and then I bought a general

It is a 5/5/6/6 star general ...
What was your tradition when you bought the general?
 

Erlend

Second Lieutenant
17 Badges
Oct 21, 2003
112
0
Visit site
  • Semper Fi
  • Prison Architect
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Crusader Kings II: Way of Life
  • Europa Universalis III: Collection
  • 500k Club
  • Hearts of Iron Anthology
  • Hearts of Iron III
  • Europa Universalis IV
  • Europa Universalis III
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Hearts of Iron II: Armageddon
YEAH!!! finally someone sees thing the way I see them!

THANKS A MILLION Von Thoma.

seriously paradox...the generals in this game are far overpowered, like von thoma said!

could you please cool them down a bit??? thanks
 

vertinox

Field Marshal
75 Badges
Aug 10, 2002
3.742
271
twitch.tv
  • Mount & Blade: Warband
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Victoria: Revolutions
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Achtung Panzer
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Prison Architect
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Divine Wind
  • Arsenal of Democracy
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
Erlend said:
I dont know what to say anymore...look, don't you find it strange that one man can kill 100? we are talking close combat here! in the shock phase its man vs man...so unless he is steven segal on crack, there is no way a man on a horse can ride down a hundred before biting the dust!

Maybe they were drunk or sleeping ;)
 

Kung Karl

First Lieutenant
6 Badges
May 22, 2001
275
0
Visit site
  • Darkest Hour
  • Europa Universalis III
  • Hearts of Iron III
  • Victoria 2
  • 500k Club
  • Europa Universalis III: Collection
Vormaerin said:
They are wounded, lost, deserted, sick, killed, or any of a number of other things that would make them not available to keep fighting for you.
.

Do you have a qutote to the page in the manual that states this? Or is this just something you make up to justify the insane results this game produce so you don't have to face the truth?
 

gdo01

First Lieutenant
17 Badges
Jul 1, 2006
235
0
  • Victoria 2: Heart of Darkness
  • Crusader Kings III
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Way of Life
  • 500k Club
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Victoria 2
  • Victoria: Revolutions
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
Kung Karl said:
Do you have a qutote to the page in the manual that states this? Or is this just something you make up to justify the insane results this game produce so you don't have to face the truth?
This has been said many times before and is a feature of all Paradox games. For example, HOI2 had a trickleback feature where the "dead" would return because they were just injured not dead. All the other Paradox games have kept this feature but have no longer used the trickleback feature to my knowledge.
 

Kung Karl

First Lieutenant
6 Badges
May 22, 2001
275
0
Visit site
  • Darkest Hour
  • Europa Universalis III
  • Hearts of Iron III
  • Victoria 2
  • 500k Club
  • Europa Universalis III: Collection
gdo01 said:
This has been said many times before and is a feature of all Paradox games. For example, HOI2 had a trickleback feature where the "dead" would return because they were just injured not dead. All the other Paradox games have kept this feature but have no longer used the trickleback feature to my knowledge.

ok
 

Evie HJ

Cartographer of New Worlds
78 Badges
Jun 14, 2006
4.889
926
  • Europa Universalis IV
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Cities: Skylines - Campus
  • Stellaris
  • Stellaris Sign-up
  • Tyranny: Gold Edition
  • For The Glory
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Golden Century
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis III: Collection
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • Divine Wind
  • Sengoku
  • Deus Vult
  • 500k Club
  • Hearts of Iron III
  • Crusader Kings II
  • Rome Gold
  • Imperator: Rome Deluxe Edition
  • Victoria 2
  • Hearts of Iron II: Armageddon
  • Hearts of Iron IV: Cadet

Evie HJ

Cartographer of New Worlds
78 Badges
Jun 14, 2006
4.889
926
  • Europa Universalis IV
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Cities: Skylines - Campus
  • Stellaris
  • Stellaris Sign-up
  • Tyranny: Gold Edition
  • For The Glory
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Golden Century
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis III: Collection
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • Divine Wind
  • Sengoku
  • Deus Vult
  • 500k Club
  • Hearts of Iron III
  • Crusader Kings II
  • Rome Gold
  • Imperator: Rome Deluxe Edition
  • Victoria 2
  • Hearts of Iron II: Armageddon
  • Hearts of Iron IV: Cadet
And this sort of result IS the exception in the game.

In about a hundred battles throughout my Burgundy game so far, the only battles I've seen with kill ratios even remotely approaching this sort of result were those that involved a dramatically advantaged side (ie, with a defending army that drastically outnumbered the attacker, had a better leader, better starting morale, and better units (tech level-wise)). And even then I don't think I've seen 1-to-100 kill ratios.
 

NikkTheTrick

Field Marshal
17 Badges
May 13, 2004
4.034
460
  • Europa Universalis III Complete
  • Europa Universalis IV: Common Sense
  • Mount & Blade: Warband
  • Rise of Prussia
  • Pride of Nations
  • 500k Club
  • Victoria 2
  • Semper Fi
  • Victoria: Revolutions
  • Crusader Kings II
  • Europa Universalis III Complete
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III
  • Deus Vult
Guillaume HJ said:
This is how bad a leaderless or poorly led army can get *in history*.

http://en.wikipedia.org/wiki/Battle_of_Karansebes

And that was without a brilliant enemy general to precipitate events.
Laugh and cry...
In fact, that was without any enemy general... or a soldier...

I can only imagine Ottomans wondering what the hell happened when they got to the "battle"field...
Guillaume HJ said:
And this sort of result IS the exception in the game.

In about a hundred battles throughout my Burgundy game so far, the only battles I've seen with kill ratios even remotely approaching this sort of result were those that involved a dramatically advantaged side (ie, with a defending army that drastically outnumbered the attacker, had a better leader, better starting morale, and better units (tech level-wise)). And even then I don't think I've seen 1-to-100 kill ratios.
In my Russia game, a cavalry-only army commaded by a shock-6 general defending against slightly more numerous enemy (mostly infantry) force without any commander often inflicted 1000-to-1 losses. However, my army was indeed overpowering and my tech level higher.
Though that is still short of 10000-to-0 losses Ottomans "inflicted" at Karansebes :rolleyes:

Whenever infantry is used, results are much more modest.

Personally, I find cavalry to be overpowered. I am yet to find use for infantry pre-1700 for anything other than assaulting fortresses.
 
Last edited:

Vezina

Colonel
126 Badges
Jun 9, 2001
956
4
Visit site
  • Sengoku
  • Heir to the Throne
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • Magicka
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Hearts of Iron III: Their Finest Hour
  • Sword of the Stars II
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • War of the Roses
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis 4: Emperor
  • Darkest Hour
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • A Game of Dwarves
  • Deus Vult
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
Guillaume HJ said:
And this sort of result IS the exception in the game.

In about a hundred battles throughout my Burgundy game so far, the only battles I've seen with kill ratios even remotely approaching this sort of result were those that involved a dramatically advantaged side (ie, with a defending army that drastically outnumbered the attacker, had a better leader, better starting morale, and better units (tech level-wise)). And even then I don't think I've seen 1-to-100 kill ratios.


Exactly. The only time I've seen results like these is when I'm fighting a vastly superior General across bad terrain. People need to lose the veil of Invulnerability that seems to be so dominant when playing games. You make mistakes, you pay for them. Try to avoid fighting foes when they have Napoleon's, Gustav Adolphus's, and the like. One of the biggest mistakes you can make.
 

Vezina

Colonel
126 Badges
Jun 9, 2001
956
4
Visit site
  • Sengoku
  • Heir to the Throne
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • Magicka
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Hearts of Iron III: Their Finest Hour
  • Sword of the Stars II
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • War of the Roses
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis 4: Emperor
  • Darkest Hour
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • A Game of Dwarves
  • Deus Vult
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
Duke of Earl said:
Guillaume and Vezina, these sorts of results should be the exception rather than the rule (they were irl). Besides, Thermopylae was a matter of terrian as much as generalship.

So you don't think that a head-on assault of a 14-meter wide pass is poor generalship? :confused:
 
Last edited:

NikkTheTrick

Field Marshal
17 Badges
May 13, 2004
4.034
460
  • Europa Universalis III Complete
  • Europa Universalis IV: Common Sense
  • Mount & Blade: Warband
  • Rise of Prussia
  • Pride of Nations
  • 500k Club
  • Victoria 2
  • Semper Fi
  • Victoria: Revolutions
  • Crusader Kings II
  • Europa Universalis III Complete
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III
  • Deus Vult
Duke of Earl said:
Guillaume and Vezina, these sorts of results should be the exception rather than the rule (they were irl). Besides, Thermopylae was a matter of terrian as much as generalship.
Generalship IS (among other things) using terrain. "The terrain was bad" is an excuse for poor generals.