What is this based on? We've seen exactly one happiness producing building, and it was rare tech (and considering it was the virtual combat arena, probably tied to the militarist ethos). Well, and enlightened monarchy, but then you're throwing a lot of resources and free tiles at the park bonus, and only gradually over the life of the empire as leaders die.which is most easily boosted and controlled in one's core worlds
Most happiness modifiers are species based or government based, or otherwise universal. (Spiritualist, communal, moral democracy, war penalties, xenophobia penalties- and the latter are controllable by forbidding migration.) And are capped by habitability, which is planet dependent, but again, not core/sector dependent.
If you really want to control happiness, go fanatic spiritualist, pacifist, communal trait, and moral democracy. Boom: +25%
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