Looking for a mod that adds hit penalties for jumping

  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.

    Real Strategy Requires Cunning


First Lieutenant
66 Badges
Jan 27, 2011
  • Crusader Kings II
  • Knights of Honor
  • Stellaris: Galaxy Edition
  • Stellaris
  • Magicka 2
  • Warlock 2: The Exiled
  • Victoria 2
  • Starvoid
  • Sword of the Stars II
  • Sword of the Stars
  • Naval War: Arctic Circle
  • Majesty 2 Collection
  • Majesty 2
  • Magicka
  • Lead and Gold
  • Heir to the Throne
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Knights of Pen and Paper +1 Edition
  • Divine Wind
  • Stellaris: Galaxy Edition
  • Age of Wonders: Shadow Magic
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Age of Wonders: Planetfall - Revelations
  • Age of Wonders
  • Europa Universalis IV
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Cities: Skylines
  • War of the Roses
  • Warlock: Master of the Arcane

in the original Battletech jumping around was giving you +3 on attack.
It seems like (correct me if I'm wrong) that in the PC game there is no such penalty for jumping.

Now me and my old time Battletech friend are looking for a mod that adds these penalties.
So far I only found one: CBTMovement, which is 3y old and doesn't seem to work (game gets stuck after a shot is fired and only way out is to ALT+F4).

Does anyone here know of a mod that would help us here?

  • 1Like


Lt. General
70 Badges
May 3, 2005
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • 500k Club
  • BATTLETECH - Backer
  • BATTLETECH - Beta Backer
  • BATTLETECH - Digital Deluxe Edition
  • Crusader Kings II
  • Mount & Blade: Warband
  • Stellaris Sign-up
  • Stellaris
  • Deus Vult
  • Europa Universalis: Rome
  • Rome: Vae Victis
  • Europa Universalis III: Collection
  • Majesty 2
  • Sword of the Stars
  • Naval War: Arctic Circle
  • Europa Universalis IV
  • Victoria: Revolutions
  • Hearts of Iron III
  • Hearts of Iron IV: Cadet
  • Supreme Ruler 2020
  • Supreme Ruler: Cold War
  • Age of Wonders III
  • Magicka
  • Pride of Nations
  • War of the Roses
  • Sengoku
  • Warlock: Master of the Arcane
  • The Showdown Effect
  • Dungeonland
  • Knights of Pen and Paper +1 Edition
Demanding Jumps by Mad on Github (can't link) is the smallest scope mod that does this. Classic Battletech Behaviors or Behaviors Enhanced also on Github do more of the TT movement and heat rules. And finally the AIM settings within Custom Ammo Categories within the Custom Bundle (Github) will do this and so very much more it'll make your head spin.