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barolo

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I like the Portraits but i think they're a bit heavy on the animal side. I'd like to see a few portraits with human attributes. Like some Eldar kind of race.
 
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Dynamic. If I remember correctly you can increase the number with technology.

Yeah, screenshots have shown anywhere from 3 to 9. Ethos and type of government have also been named as factors. I imagine an individualist democracy is quite low.
 

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I like the Portraits but i think they're a bit heavy on the animal side. I'd like to see a few portraits with human attributes. Like some Eldar kind of race.

I don't think we've seen all the human portraits yet. It could be there's a set of human-like ones tucked away (which would be pretty cool).
 
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Madzai

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So, in the end, who gonna weal with all those planetary-related events like sinkholes, aggressive flora (that need special tech to deal with, as said) and such in Administrative sectors? If it all will be in hands of local AI, it really'll kill all those quests and make them meaningless (not to mention that some AI decisions could simply make planet useless). But if we had to deal with each planet-related problem by ourselves, not only it make some people feel bad - like: "I invested so much into dealing with sinkhole, and got a couple of nice zones on the planet for a reward, but AI messed it up by placing wrong building", it actually going to spine into the same old micro as direct planetary management by mid-late game.
 
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Abnwtwtud

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So, in the end, who gonna weal with all those planetary-related events like sinkholes, aggressive flora (that need special tech to deal with, as said) and such in Administrative sectors? If it all will be in hands of local AI, it really'll kill all those quests and make them meaningless (not to mention that some AI decisions could simply make planet useless). But if we had to deal with each planet-related problem by ourselves, not only it make some people feel bad - like: "I invested so much into dealing with sinkhole, and got a couple of nice zones on the planet for a reward, but AI messed it up by placing wrong building", it actually going to spine into the same old micro as direct planetary management by mid-late game.

In all honesty it'll probably be like events in CK2. You don't get all of the events your AI vassals get, but you do get events for your demesne. This is a good thing, because you can experience these events but they take a lot longer for them to get old. I still haven't experienced all of the events in CK2 myself yet, and it's always a pleasure when a new one pops up.
 
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Madzai

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In all honesty it'll probably be like events in CK2. You don't get all of the events your AI vassals get, but you do get events for your demesne. This is a good thing, because you can experience these events but they take a lot longer for them to get old. I still haven't experienced all of the events in CK2 myself yet, and it's always a pleasure when a new one pops up.
Well, it looks like Administrative sectors have less freedom than vassals in CK2 and at the same time they are much more important than vassals in CK2. Because if i recall correctly well-being of your vassals territory bring you some money and additional troops in case of war, but Administrative sectors will be probably a backbone for most Empires with Democracy and similar. So planetary event judging from given examples could affect planets very seriously and thereby affecting overall performance. And i don't think that 5-10 planet with related planetary event per game session is anywhere near fun, especially when those event seems like a one of the core features to keep a player occupied, on contrary with CK2, where demesne-related events were mostly like a cherry on a top of a cake. Because games are obviously about different things - you're more interested in things affecting your character and think about other things (like demesne and events related to it) only in context of how they affect your character, while in Stellaris, planets and anything planet-related is a core part of gameplay - it impossible to be successful without properly-developed planets.
 
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@Madzai since I don't think a player can be an "administrative sector administrator", only the ruler of an empire (who at the lowest level is a vassal), I think these special events will just be reported up one level in the hierarchy until you get to a player, be it a player who is a vassal or the supreme leader of a free empire. These immersion making events are after all made for us players to experience.

To be honest I think some will even just show up in your situation log after a information popup event in your face, not requiring you to choose then and there. And from that log you make the choice you want, investigating further or not.
 

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I like the Portraits but i think they're a bit heavy on the animal side. I'd like to see a few portraits with human attributes. Like some Eldar kind of race.
Yeah, would be nice to see several Star Trek-esque aliens, even if they do look like humans with makeup on. :p
 
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moglus

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I like the Portraits but i think they're a bit heavy on the animal side. I'd like to see a few portraits with human attributes. Like some Eldar kind of race.

Honestly... that is what pretty much every sci-fi has tried to force feed me since i was born, and i hate the "anthropocentric alien" trope with a passion.
And it's not like most of the aliens in Stellaris aren't "Anthropomorphic humanoids" 90% og them stand upright, have 2 arms, 2 legs, 1 head, and wear cloths.

My favorite of the new ones is definitely:
YASSS.png


And some of them have some surprising human facial features.... like this space bureaucrat:
Space Bureaucrat.png


I MEAN LOOK AT IT'S FACE! It is absolutely livid that you haven't filed your imperial space tax formula 15-B-§2.4 for this quarter yet!
 
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Is this some kind of orc-ish species?

GtnpkcX.jpg
How dare you sir! She is a beautiful specimen of a women. Pah! Comparing her to some orc? RUDE!

Sarcasm here
 
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And some of them have some surprising human facial features.... like this space bureaucrat:
View attachment 164100

I MEAN LOOK AT IT'S FACE! It is absolutely livid that you haven't filed your imperial space tax formula 15-B-§2.4 for this quarter yet!

This is definitely my favourite. Chief Supervisor Space Slug: Head of the slowest moving bureaucracy in the galaxy.
 
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Yenzen

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I really like this one:

upload_2016-3-15_16-31-12.png


It's neither obviously anthropomorphic or human-like, but looks like some higher developed animal with the essence of 'bird'.

upload_2016-3-15_16-32-59.png


Is the eel part of the creature? Is the entire body just a husk to support it moving around!?

Is there some brain parasite thing going on?
 
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I really like this one:

View attachment 164108

It's neither obviously anthropomorphic or human-like, but looks like some higher developed animal with the essence of 'bird'.

View attachment 164109

Is the eel part of the creature? Is the entire body just a husk to support it moving around!?

Is there some brain parasite thing going on?

Maybe its like a Xenomorph with another head in its mouth
 

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Honestly... that is what pretty much every sci-fi has tried to force feed me since i was born, and i hate the "anthropocentric alien" trope with a passion.
And it's not like most of the aliens in Stellaris aren't "Anthropomorphic humanoids" 90% og them stand upright, have 2 arms, 2 legs, 1 head, and wear cloths.

My favorite of the new ones is definitely:
View attachment 164099

And some of them have some surprising human facial features.... like this space bureaucrat:
View attachment 164100

I MEAN LOOK AT IT'S FACE! It is absolutely livid that you haven't filed your imperial space tax formula 15-B-§2.4 for this quarter yet!
The latter one is not a Human as much as a blobfish.

_69786238_69786233.jpg
 
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Yenzen

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The latter one is not a Human as much as a blobfish.

_69786238_69786233.jpg

I see that image.

I searched about that animal and found documentation that it's a real thing.

Part of me still kinds of refuses to believe in it, like with platypuses.
 

nuke4

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Looks a bit bat-like with those ears.
Definitely going space vampires for one of my sessions. Still dying to see some Reptillian species.

I was convinced I would play humans for my first session since it's probable they're going to have extra effort put into their flavor/decisions/quests, now I'm feeling less certain.