'So, Paraguay. How to access them for supplies and stuff?![]()
No idea
But looking at the newest dev diary I see that Trotsky can become the leader of Mexico in Man the Guns. This is clearly a sign that Mexico will embrace the revolution!
'So, Paraguay. How to access them for supplies and stuff?![]()
Britain is well and truly ravaged
Mm. HOI4 favours huge casualties. I noticed that myself. A million deaths on the winning side seems to be the norm when learning how to play. And thats against the middle east alliance. Resolving asia into a stable place or under one state burns pretty much all its manpower off it. Thats what, 50 million?
Tbf they count in people surrending too. However the manpower in HoI4 is too high. Germany was depleted and dtastically reduced their inf. divisions. Their panzer divisions was nothing but ad hoc battlegroups. UK and even USSR was on their last reserves in '45, which halted the Soviet offensives then. I have a mod that correct this, but it isn't compatible(?) with this old version. Moreover I use field hospitals, meaning my wounded soldiers get back on the field in a greater degree than the non-hospital enemy divisions where their wounded often don't trickle back. However remember we suffered extreme casualties during the pre-emptive strike against Germany where the manpower pool was totally depleted. Now we have service by requirement and I hope we won't have to resort to women and child soldiers once we invade either Asia or USA.
At least supplies is low on both sides, Asia will result in massive casualties.
Im not sure wjich recruitment i want to go for but i know i have to change it. Asia is still a problem child despite constsnt civil war and wirld wars happening completly over there. The allies meanhwile have had rhe easiest game possible. Nobody's touvh them. I'm stuck in the middle having reached the top by killing germany and the soviets one after another (not bad for a first game) but am running on manpower fumes just as I've solved the resource crisis...sigh.
It is usually the best to take it up gradually. I like having limited conscription for as long as possible due to there being no penalty to training time, but when the need arise one must change to extensive conscription and the training penalty isn't that hefty. Service by requirement, however, I only pick once it become appereant I'll have an issue with reinforcing my fronts and recruiting new units mostly due to the production penalties.
And good job taking out the Teutons and the commies, however I Can only imagine the strain that must be on your manpower and resourcesBut surely the US and UK don't have that much industrial might and manpower?
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0 manpower for about a year now. The wars haven't stopped for that time. Germany was going to double cross me for slovakia so I struck first through austria which made the ai commit suicide (it had already planned out the western front) and collapse until I had already taken everything but the rhineland and saxony. Then I lost a million men in the middle east getting it all because of allied volunteers (still got the entire middle east though). Took out turkey too. And then hungary stabbed me in the back out of my own faction and joined the polish neutrals. Which included china. And china had been left alone by japan because japan was in a civil war. So after that bloodbath and unholy alliance with SU, we had some messy baltic borders and an SU with half of Asia in its faction.
Then they all declared war on each other so i decided to attack then and there. Finland helped eventually and Japan got their shit together to help out east. And korea, suprisingly enough. Nationalist china came back with a vengence and between us all, the SU died. And then we had to deal with that asian communist alliance. And spain joined in cos they were communist. Awful naval camapign that was.
Now i have the allies on one side and the rest of my faction on the other. And once again a unified and strong china. I hopeful that japan who controls half the former SU will be spent conquering the rest of asia whilst i deal with the allies. Or...i guess k could go after my faction and deal with them first. Cos we are deffo going to come to blows eventually.
So yeah, need some more men.
So you're in a pickleYou should get a new law as you are totally depleted. You may also disband some air units that you don't need right now.
Also have you annexed or puppeted the conquered areas? Non-core (including "Claims") produce virtually no manpower whatsoever. However if you puppet non-core nations (e.g Austria) you can go to recruitment, check out your puppets's Templates and then copy it. Once that is done you can change them to your needs and train those units. That way you'll train Austrian divisions who get their manpower from Austria, but they'll be under your control. Then you can use all of your puppets's manpower to bolster your ranks.
Well to be honest I've been getting so much claimed planes from defeated nations that I'm more waiting for manpower than air units.
Ah...okay. maybe shall look into that. What law should i go for with the aim to introduce the most extreme one? I suppose puppeting would be a good idea but messy borders are a concern.
It is definitely worth checking out puppets. Basically the initial goals of Italy prior to WW2/Pact of Steel was for their claimed territories in Nice, Savoy, Corsica, Malta and the Yugoslav coast to be integrated into Italy. Meanwhile Austria, Hungary, what remain of Yugoslavia, Bulgaria, Greece and Romania was to be client states of Italy or part of its "sphere" with Spain being allied. To puppet these nations would be within the "spirit" of the nation, meanwhile so would an occupation/annexation of France, North-Africa, Egypt-Sudan and the middle east. Mussolini dreamed of an empire stretching from Gibraltar to the Hormuz strait. So you should be able to create a pretty impressive empire where you get the resources from the colonial holdings and manpower from the central and eastern euro puppets.
Time to bring on a full nuclear engagement
Ah, but what do i need to form the new roman empire and what can be puppeted?
I would prefer to deal with my faction first and asia cos after that i have to build a navy to take on the allies.
Navy is a bit further in future. Being completely blunt, with france surrounded and asia so fsr from my core empire (but connected by rail) I'm probably going to win the land war in europe and asia. Africa dont know but the allies can't have that much stuff there, despite owning the continent.I would say it depend what you aim to do. If you would rather directly create a new Roman Empire with all of its former lands directly annexed by you, or create an informal empire of sorts. Remember that you can also lower their autonomy until they become annexed in the long run, or that in the future they become integrated in some sort of union. An building up a navy, I guess you can see how much of a pain that can truly be, especially when you also need the massive amount of steel, oil etc. they consume in o producing tanks and so on.
Navy is a bit further in future. Being completely blunt, with france surrounded and asia so fsr from my core empire (but connected by rail) I'm probably going to win the land war in europe and asia. Africa dont know but the allies can't have that much stuff there, despite owning the continent.
After that, I'll have the annoying task of island cleanup in the north sea and pacific. And the US could get invovlef at aby ppint but probably not for a while. So I do need a navy but keepong the war machine supplied until I have them thrown into the sea is more important. Then I'll boats to cross it.
Siezing the old world should mean game over really. Americas would be a tough nut to cracl but i dont really need to worry. Just need a good enough navy to stop them crossing in force and then bulk nukes until they leave me alone.
Edit: for roman empire, was reffering to specifc event and nation change with bonuses. I think its specific provinces as well that i need not nations, so releasing them as puppets might not work?