Originally posted by nelly644
MKJ's giving out of CB shields in stages has helped a bit.
Just to get credit right that was originally suggested by Jaronpinochet.
Originally posted by nelly644
MKJ's giving out of CB shields in stages has helped a bit.
And it does indeed seem like a good idea.Originally posted by Isaac Brock
Just to get credit right that was originally suggested by Jaronpinochet.
Originally posted by Josephus I
What do you guys think they specifically did wrong with The Ottomans. I know they gave them a heck of a lot of CB sheilds, so theoretically they should try to take the Balkans, but they don't. Do they have too many negative events the AI can't handle?
Originally posted by arstal
Idea for mod-makers and Mamelukes
Start them with some culture they'd probably not have, or a fake culture (I'm not sure if you can give someone a culture not in the game, make their culture "mameluke" or something)
allow them to change to arabic culture if they capture a few things, or survive till x period...
Originally posted by KrisKannon
the AI, is the worst tatical general to every step foot on this planet. I think a six year old could out manuver it, A SIX YEAR OLD GIRL!!!!! It has no concept of proper troop placement, proper recruiting procedures, where to recruit, who to recruit, it has no idea to build up your armies before declaring war, it has no concept of where to attack, who to attack, when to attack, it lacks the ability to do a proper siege, most of the time it sieges a castle to a -9 factor then sends troops off to fight somewhere else, wasting all its progress, it has no clue where to put navies, when to move navies, it does not know to build large forts in valuable provinces, it does not consider the amount of gold in treasurey when making peace, not to mention war exhuastion, allies involvement. And thats just naming a few things wrong.
Originally posted by Eddie Teach
Well, call me a reactionary, but I hope the computer is never able to think just as well as a human.
There are a lot of things that could be tweaked, but the basic flaw of AI will remain. There are too many variables and too many possible outcomes for it to calculate them. The computer is quite bad at guessing or recognizing patterns, while it excels at performing calculations.
I usually see the Ottomans controlling the Balkans and Turkey, but I also rarely see them take Egypt. I'm not so sure that the problem is Mameluke strength. I pretty much never notice a war between Ottomans and Mamelukes where Ottomans don't do well. They probably just aren't willing enough to go to war.
Originally posted by KrisKannon
not untill i read it on your post, then i looked it up, and i am kinda missing your point.
Originally posted by KrisKannon
....
I have never , ever, seen it run a country right. If, in a multiplayer game, a human player is MIA and the AI has to take over for a period, im not surprised if half its lands revolt away. All i does is dow and dow , and after every dow comes an offer for white peace. And when you dow it, you will be sieging every one of its provinces and they will have the balls to ask you to PAY THEM for peace.
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Originally posted by jaron
Dude you noticed it too?
I hated that so much. I'd declare war on some minor, invade and crush their army, put their cities to the siegethen they'd demand 100 ducats for peace
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Originally posted by Euro-Maniac
I strongly think so, Anatolia's provinces, are too poor too....![]()
That´s because yer armies are three times yer support limit at the start.Originally posted by Generalisimo
yes, in my game with the Ottoman Empire i have to take THRACE quickly (before 1421) because my income wasn't high enough.... it was tooooo low![]()