Fumbling My Way through History
- Oct 18, 2009
what's next? Luxemburg going for domination of Europe?
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The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
I would suggest making a fortified line in a string of mountains somewhere to make yourself a 'line in the sand'. Level 10 forts in mountains with mountaineer defenders using infiltration doctrine would be practically impossible to beat. Even if you don't win it makes sure you can't be beat and would let you sit in safety and build until the time was right.
Also, remember the Art will reduce your mountain bonuses which you may need every bit of.
The Chinese are downright dangerous when you have all your militia upgradede to Inf, Mountaineers or Marines It's an excellent strategy!
So... Isin't 4 ongoing AAR's enought for you ?
"tell me more about why artillery gives mountain divisions a disadvantage – is it a matter of speed, or does it erode the specialist bonus?"
Both of these. Depending on the brigade stats your alpini division will move slower with attached art brigade (as divisions always move at the speed of the slowest brigade, modified by movement modifiers of the brigades of course). The fighting power of your division might take a minor hit as well, afaik the terrain modifiers of brigades are added together and get divided by the number of brigades in the division. So lets say every mountainerr brigade gets +20%mountain attack while art gets none your combined division would get an attack bonus of 3x20%/4 equaling only 15% attack bonus while fighting in the alps. (This should apply to any movement modifiers as well, don´t know about the brigade stats / modifiers in HPP mod.)
On a slightly related note, enjoying the nice read. Keep up the good work
I was wondering why the Spanish borders were 'odd' and why they didn't seem consistent with your description - it looks to me as though somebody took over eveything south of France which is odd but not the oddity mentioned - but after much squinting it looks like my colour blindness makes the colours of Portugul, Nat. Spain, and Rep. Spain almost indistinguishable. I think I see what happened, one of the Spains is a hair lighter than everything else and is hugging the Mediterranean?
Real madrid-Fc Barcelona 1-1.
that's a first...in more games than I care to admit!
A stalemate in the Spanish Civil War, followed by a negotiated peace? I didn't know that was even possible! Is that an HPP addition, or is it just so unlikely that I've never seen it happen before?
If Germany has indeed started a military buildup (hence explaining its increasing threat) and has military designs on Austria, it should make for a very tense war. Yes, you'd be fighting in the mountains, but Italy's progress as a military power must be painfully slow, compared to Germany's. In a sense, it would be another war in which you'll have very little to work with to achieve your goals (a la Imperio Novo), but with the crucial difference that you'll be facing a major power head-on, with a direct land connection to your homeland.
Looking forward to the showdown.
It's an HPP addition, albeit a very, very, rare one. In general, the AI has been taught to offer a truce when it feels it can't win the war it's fighting. On the receiving end, the AI will only accept the truce only when it thinks it also can't win. In Rens' case, both Spanish factions must've felt they couldn't overpower the other within a decent time-frame, hence why both sides agreed to stop fighting. That's pretty rare for the SCW, but not impossible, and the AI has been told to regain its cores when it feels it's confident enough. After enough time, one side will attempt to attack the other, although how long that will take is up to the AI to decide, and WW2 will definitely factor into the Spanish AI's decisions. Looking at the map, it seems like the Nationalists came out slightly ahead since they control Madrid and likely have most of the navy and original army intact.
A scarey thought. The lowered IC in HPP Mod makes your task even more difficult. Maybe you should seek allies on the eastern flank of Austria to absorb some of the attack.
Storo is a good place for the advance airbase. Its protected by Lake Como on the south and southeast. The other you have placed at Trieste. Are these to be your "wings" if the Huns flood into the Po basin?
I just downloaded HPP and figured how to install it on my Mac. Wow, it makes Italy considerably more challenging. Right now, if I were Rensslaer, I would research mountain warfare equipment, and flood the mountain ranges with Alpini. That should be a tough nut to crack, but after that, the Po is your next natural line of defense. Hopefully, he will have allies and he will not have to go there.
and now you have an added element of uncertainty none of us are used to. how will the two Spains (weird to even write it down) react to the inevitable overtures of the Allies and Axis? could you use it to your advantage? Like mister Holmes would say: "gentlemen, the game is afoot!"
on second thought, given the timeframe, the proper quote would be: "Time to use the little grey cells."
Well Renss, it may be that the outcome of the Spanish Civil War will be a metaphor for this game: A fascist Italy that has republican aspirations.
Another excellent update!!! Very much looking forward to seeing what's going to happen!! If the Nazi's are just going to steam across the alps without you having a chance of stopping them, or if you'll reach a stalemate, or even counter attack!!
On another note, is there a thread somewhere on the forum where you can get some guidens to writing AAR's? I have this idea for a Germany game i might want to write an AAR about.
that is single-handedly the craziest thing ive ever seen in a HOI3 game, except Lithuania blasting the Soviet Union of course
Thanks a ton for the links! Was what i was looking for I'll start working on my first AAR before long now
China is a lot more dangerous place for the Japanese than it used to be. The Chinese have a huge amount of manpower, and can really wear on the reserves of the Japanese, if they're(the Japanese) not careful and don't utilize their considerable sea and air advantage.
Also, Peace between the two Spains should not be possible. My guess is that it's a bug.
As TheBromgrev mentioned earlier, its a feature in HPP, a very rarely occuring feature yes, but it does happen.
I have seen it only once somewhere around 40's, not so early.
What are Italy's relations with the Balkan countries like?
The outcome of this AAR will heavily depend on your preparedness for war when it finally comes. I doubt that Germany will be able to handle all fronts if Italy is on the Allied side. Unless it gets some allies, it will be hopelessly outnumbered, with the power of the UK, France and Italy combined and the Soviet threat looming over Germany's eastern border.