The only thing Liquid Metal is good for is reducing Mega Construction building times. It's a boring n00b trap because of its considerable research time and the payoff is mega construction build times, it offers nothing unique. Not every game uses mega engineering, and this leads those people to just sell it off until they're able to get back into the game. It's flavor sounds like it has something to do with Regenerative Hull Tissue tech but it doesn't. Either remove it from the game (sad) or give it some more unique benefits. Ideas:
- When you finish researching Living Metal, you get the Regenerative Hull Tissue research card. You also get a new edict that ups the strength of Regenerative Hull Tissue
- Create buildings for habitats or star bases that give "regenerative" health properties when living metal is researched.
- You've expanded the event system a lot, give living metal a unique event when its discovered. It's an immediately fascinating material, it should feel like it
- When you finish researching Living Metal, you get the Regenerative Hull Tissue research card. You also get a new edict that ups the strength of Regenerative Hull Tissue
- Create buildings for habitats or star bases that give "regenerative" health properties when living metal is researched.
- You've expanded the event system a lot, give living metal a unique event when its discovered. It's an immediately fascinating material, it should feel like it