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HBS_Comanche

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Thank you for playing BATTLETECH! Release 1.3.1 is now available for users on Steam and GoG. Other platforms release as soon as possible.

Release 1.3.1 Notes, 12/3/2018


  • Fixed a GOG-specific issue that caused the Flashpoint DLC to not be available when players were logged out of GOG in offline mode
  • Fixed an issue that caused all combat weapon SFX to become distorted after a Turret Generator was destroyed
  • Fixed an issue that caused the icon of the Bulwark passive MechWarrior ability to disappear after one combat mission
  • Fixed an issue regarding deletion of any customized 'Mech to cause the other 'Mech from the custom list to duplicate
  • Fixed an issue that caused the Spore Cloud sticky effect to not display / update Properly in the combat UI
  • Flashpoint: Fixed an issue that caused a hidden objective to appear in the After Action Report at the end of some flashpoint missions.
  • Flashpoint: Fixed an issue that caused unintended DropShip behavior during the "Extracurricular Activities" Capture Escort contract
  • Flashpoint: Fixed an issue that caused the user to gain reputation with House Liao and lose reputation with the Pirates after completing the Branch B mission of the Criminal Minds flashpoint.
  • Flashpoint: Fixed an issue that caused the Branch A mission in "The Braying of Hounds" Flashpoint to potentially be completed successfully even if Morgan Kell died in the action
  • Flashpoint: Fixed an issue that caused The Company's morale to not be increased after completing the Branch A mission in the "Steel Beast" Flashpoint
  • Flashpoint: Fixed an issue in the "Greed" Flashpoint that caused the player to receive the GRF-4N 'Mech as a reward even when choosing to leave it for House Liao
  • Flashpoint: Fixed an issue in the "Bourbon & BattleMechs" Flashpoint that caused Alexandria Cunningham to be displayed as the client in the CMD CENTER instead of Justin Allard

Known Issues
  • New Paradox accounts are not able to be created in-game. They can still be created on Paradox Plaza and logged in through the game
  • Some players using a platter hard drive may experience a significant delay during the initial splash screen
  • Flashpoint content cannot be used in Multiplayer games against players who do not own Flashpoint

IMPORTANT: Additional note for players who mod various game files…Reminder that modding is not officially supported. If you have saved a game with any mod active, that saved game will not work after an update has been applied unless you replace all modded files exactly as they were when the save game file was created. Saved games require the exact same data state in order to function properly.

As always, if you experience further issues please contact Customer Support at: https://support.paradoxplaza.com
 

Havamal

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Very nice.
 

croschbach

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"Some players using a platter hard drive may experience a significant delay during the initial splash screen"

Significant is putting it mildly to say the least. Attempted to start the game post Hotfix and it sat at the HBS logo for eight full minutes before eventually loading the intro.

Is this something that ya'll are planning on fixing?
 

Justin Kase

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Quick patch - thanks :)
 

Havamal

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Hi, can you please add an incremental patch on GoG for the linux client. Right now the only option to get the patch is to download another 11GB installer.

Thanks.
That's up to GoG iirc. Do you use GoG Galaxy, or conventional download?
 

fafhrd

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There is no Galaxy client for linux AFAIK. I use the insallers and patches from the web page.

  • 9. Will you release a Linux version of GOG Galaxy?

    A Linux version of our client is planned eventually, but we don't have an expected release date right now. Stay tuned for future announcements!
 

Havamal

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There is no Galaxy client for linux AFAIK. I use the insallers and patches from the web page.
Well, GoG doesnt necessarily release iterative patches anymore for all games iirc, except on Galaxy.

Neither does Humble for example.
 

Havamal

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Ok, I didn't realize that. I remember being able to download incremental patches for Pillars of Eternity 2 recently.

I've put in a help support request on GoG now too, Thanks.
Sometimes you can, but less and less. Hit and miss.Sorry to be the bad news messenger.
 

croschbach

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"Some players using a platter hard drive may experience a significant delay during the initial splash screen"

Significant is putting it mildly to say the least. Attempted to start the game post Hotfix and it sat at the HBS logo for eight full minutes before eventually loading the intro.

Is this something that ya'll are planning on fixing?

Update: I've played a few times this evening since the above message and weirdly enough the delay has seemingly gotten shorter. This last time it only took three minutes to get past the HBS logo. Maybe it's a memory thing or the issue is inconsistent.

Either way, performance in the game itself is still great.
 

Sigmar Steiner

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  • Some players using a platter hard drive may experience a significant delay during the initial splash screen

If this bug is absent on SSD, and delay time varies across HDD users, can it be due the files fragmentation (fragments of game files scattered all across the disc space, giving hard times to the magnet head to read them all from different places in correct order)?
Can somebody with this problem in severe form try defragmenting, maybe it can help a little?
 

ronhatch

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Hi, can you please add an incremental patch on GoG for the linux client. Right now the only option to get the patch is to download another 11GB installer.

Thanks.
Wow, that's really annoying.

Takes over 24 hours to grab an 11GB file on my connection.

Looks like the offline incremental patch for Windows also disappeared. I really wish they made more files available as offline installers, so that I could grab any prior version without GoG Galaxy, but I suppose it's at least an improvement over Steam which doesn't give the option at all.
 

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I've just noticed that using Alt+Tab to the desktop works pretty much instantly now, when it might have taken a few seconds before. Coincidence, or part of the recent fix?
 

draqsko

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I've just noticed that using Alt+Tab to the desktop works pretty much instantly now, when it might have taken a few seconds before. Coincidence, or part of the recent fix?

Were you running it in full screen exclusive mode before through the command prompt? Double check that its still running full screen exclusive because that's the effect that full screen exclusive versus borderless windows has, full screen exclusive shuts down WDM and therefore takes a second or few when alt-tabbing out of the game, while borderless windows is running the WDM in the background and can alt-tab you out instantly. That's literally the only thing that would affect alt-tabbing other than physical memory limits (and windows having to play file swap with ram and your HDD).