The problem is that modding makes unable multiplayer and achievements. I'm pretty sure more traits will comming in the future but yes, for roleplaying or even for make things more easy traits are, for now, a bit limited.
For exemple i would like to play in a future game as a very strong/venerable/resilient fanatic pacific/individual race and play an elightened monarchy. (something like wookies, giant physical creatures but pacifist). But for now you can't make that coz you need to pick all malus traits for choose 2 yellow traits. I would like to be able to manage easily my stats with -2 traits reducing for, exemple, my technology production but being very strong. That really would make things more manageable in both roleplay and statistical choice.
In the other hand, i have already said it but i find that there is a bit too much +2 traits comparing to +1 traits. I find that, for now, you don't have too much choices in the trait selection.
For exemple i would like to play in a future game as a very strong/venerable/resilient fanatic pacific/individual race and play an elightened monarchy. (something like wookies, giant physical creatures but pacifist). But for now you can't make that coz you need to pick all malus traits for choose 2 yellow traits. I would like to be able to manage easily my stats with -2 traits reducing for, exemple, my technology production but being very strong. That really would make things more manageable in both roleplay and statistical choice.
In the other hand, i have already said it but i find that there is a bit too much +2 traits comparing to +1 traits. I find that, for now, you don't have too much choices in the trait selection.
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