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unmerged(54507)

His Royal Highness
Mar 4, 2006
713
0
I am thinking about making a list of Hoi2 Modders.EG:
-Hgt, Big modding experience, quite good scripter, expert in using the Hoi2DD editor*

Anyone intersed in this,sign up here.
Your name won't be posted without your written permission in this thread or via PM
If you want to see your name here,say something about your modding skills and area and experience.

-KuzuX-Map Modder,Event scripter appretience GFX modder

-mib,Researcher,Providing historical context and WW2 China knowledge-

-Raze,Good Scripter(country,events,etc.),

-rcduggan,Mapmaking,7 months of experience

-Shader-GFX mooder-Huge Experience

-nickname: 'stabsoffizier';
good skills at: event scripting (app. 6 months), graphical modifications (photoshop experience 2years+), leader editing (app. 6 months); moderate skills at: AI modding (app. 3 months); beginners skills at: Unit modding (app. 1 month); major modding experience: none (up until now modding for own purposes only); salary: some nice words

Jaegerfeld:
scripting : good skills
programming: good enough to understand the code of europa, i think.
Background Knowledge: 13 years Infantry, 25 years historic research - mostly wwII and roman empire.
grafics: very clumsy - i have other talents.


Former HOI projects:

Special Forces Mod 1.2 Luftwaffen Mod 1.2

At present Lead Designer / Team leader :

Projekt36 - Ragnaroek

T.H.E. Fernando Torres :

Modding skills : everything
Modding Experience : ~1 year and a half
Mods : WiF, T.H.E. and some other small contributions.
Programming skills : nothing

Miihkali:

Modding Skills: everything but not graphics
Modding Experience: over one year
Mods: Anatolian Wars, advice for many mods, including T.H.E. and Kaiserreich
Programming Skills: very litlle

Name:The Great Duck
Can do most scripting.
2 months experience.
Contributed with events to the Cold War mod.

Name: kris4o1993
Skills: graphics, events
Experience: 8 months
Contributed with graphics for T.H.E. Project

Gormadoc:
Database bughunter = Pretty good.
Event scripting = Decent.
Graphics = Amateur, still learning.
Game testing/bughunting = Pretty good.

Programming, nada.
18 months of HOI2 modding experience.

Mods worked on:
CDCP mod
Own Multiplayer mod.

A single player mod with 4-6 different start strategies for every AI controlled mayor, picked semi randomly and hidden from view, depending partially on which mayor country was Human controlled. Including AI Spy prefs setup & Research AI. Chrashed and burned due to bugged difficulty event command. Without difficulty flag setting the research and other AI files would not function efficiently on all difficulty lvl's. Pissed me so much off, when i found that out after 3 months, so i never continued.


Name : Narakir
Modding skills : Good at coding, decent for events, good with photoshop (4+ years), average for research, writing and balancing.
Modding experience : ~6 months with HOI2 ~4+ years overall.
Programing skills : Very very basic.
Mods :
- White & Reds : Main project - Lead designer coding, graphics, events, writing ect...
- Soviet Far Eastern Mod : Coder.
- Kaisereich : Very modest participation.

Name:Estland
Modding experience:3 months
Skills:creating pics, leader and minister files, also scenarios (not pro about them)
I try to mod much about my homeland Estonia, to make HoI2 more historical.

Name: Jamie
Modding: good theory, little practice (and not particularly interested)
Programming: Plenty

Projects:
HoiEditor
MapUtility

name: freelancer12
bored at the moment need a project
Experience: Photoshop (if that counts) I know everything to know from 1914 to 1950

Sophianumg@mer
Real name: Emile
Forum name: Sophianumg@mer
Modding skills : Coding (countries and scenarios), Event Scripting, Minister files, research (member of Alternate History.com ), graphical stuff (leader/minister pics, skins, flags, shields etc.)
Modding experience : ~1 year
Mods :
- After It Went Wrong for HoI2 DD (combined with hgt's Fall Reich) - never finished
- After It Went Wrong for HoI2 DD:Arm - never finished
- Some minor mods which are on my pc only (like Fight For America; this mod was never finished either :p )

At the moment I am busy with my school exams, and therefore I can't be involved in a modding project.

Christiensen
Name:
Benjamin

Online nicks:
Christensen and Blame Canada

Area of work:
2d Graphics (mostly interface and model pictures), Research and work group management.

Former work:
The Graphics Improvement Project aka GIP (Mod leader, research and graphics) - Hearts of Iron mod

Crete: 1941 - Operation Mercury (Mod leader, research and graphics) - 1944: D-day mod

The Alexis Project (Research and graphics) - Hearts of Iron mod

The Brink of War Mod (Research, graphics and PR) - Hearts of Iron mod

Gamename: Horton
Name : Thomas
Modding skills : Researching, testing, Group management
Modding experience : 6 months with HOI2
Programing skills : Very very basic.
Mods :
- The Graphic Improvement Project: Lead researcher, and now mod leader of the mod

username: JRHINDO

mod skills:
-medium at moding .eug files
-my mom say i am good at photoshop (she is an expert) ,no experience in models
-I am good at making new sounds n music (i hacked a free mixing program )
-basic at making events

mods:
-EMPIRES
-JR's Sound mod
-Annexations Events

possesions:
-photoshop
-mixing program
-large pic gallery
-large music/sound collection

Lothos

Good at modding all aspects of the HoI engine except for sprites. Over 6 years of experience doing it.

Luxor,
5 years of modding experience (all but graphics).

MODS:

- HOI1 SuperAI Bundle (contributor)
- HOI2 TRP (co-author)
- HOI2 Compendium MOD (author)

Name: Zokan
Modding skills: research, scripting (events, ministers, tech teams etc...), simple gfx (event pics, minister/leader pics)
Modding experience: ~8 months
Programming: none
Mods: part of MDS2 team and Cold War team




Note:The main purpose of this list is to make easier the "quest" for finding a good team for a mod.
The list will be updated.

hgt


*I do not mod at the time being.Excepting an eventual collaboration with OAM, I've got other things to do. :rolleyes:
 
Last edited:
I started making a mod, but it crashed and burned. But I have 7 months of mapmaking expiernce, so I guess you could put me down for that
 
I can mod maps: territory owned, controlled, and cores. I can also mod IC and resources in individual scenarios or for all scenarios. I do anything to create a country, except it's flag and shields. Still need to get photoshop. I can do ministers leaders and their pics; tech teams and their pics. I can do events. I can also mod savegames very well.
 
Nice idea!

-nickname: 'stabsoffizier'; good skills at: event scripting (app. 6 months), graphical modifications (photoshop experience 2years+), leader editing (app. 6 months); moderate skills at: AI modding (app. 3 months); beginners skills at: Unit modding (app. 1 month); major modding experience: none (up until now modding for own purposes only); salary: some nice words ;)


As you can see I added the major modding experience category, maybe it's useful to know if somebody has worked on one of the major or minor mods.
The salary category is, of course, just for fun. :)
 
I also forgot. Some of my events that I have created before...

UK transfer Hong Kong to China - 1998
Portugal transfer Macao to China - 1999
USA transfer Panama Canal to Panama - 2000
UK gains Ireland cores - 1936-999999
Modded the "independence of India" event
also modded many other events.
 
KuzuX-Map Modder,Event scripter appretience GFX modder
and(I know he's too lazy to write it here)
Shader-GFX mooder(master!!)
 
Tegetthoff, 12months experience playing around with events, currently in deep crisis of confidence because nobody was interested in the first mod I posted on the forum
 
Holy Hell! From what grave did you dig this one up?

:p
 
but the idea is still good.

So many modders and so much different projects.

Together we are strong. especially in 'source-free times'

To improve HOI we need to work together, not against.

Jaegerfeld:
scripting : good skills
programming: good enough to understand the code of europa, i think.
Background Knowledge: 13 years Infantry, 25 years historic research - mostly wwII and roman empire.
grafics: very clumsy - i have other talents.


Former HOI projects:

Special Forces Mod 1.2 Luftwaffen Mod 1.2

At present Lead Designer / Team leader :

Projekt36 - Ragnaroek
 
Miihkali:

Modding Skills: everything but not graphics
Modding Experience: over one year
Mods: Anatolian Wars, advice for many mods, including T.H.E. and Kaiserreich
Programming Skills: very litlle
 
Gormadoc:
Database bughunter = Pretty good.
Event scripting = Decent.
Graphics = Amateur, still learning.
Game testing/bughunting = Pretty good.

Programming, nada.

18 months of HOI2 modding experience.

Mods worked on:
CDCP mod
Own Multiplayer mod.

A single player mod with 4-6 different start strategies for every AI controlled mayor, picked semi randomly and hidden from view, depending partially on which mayor country was Human controlled. Including AI Spy prefs setup & Research AI. Chrashed and burned due to bugged difficulty event command. Without difficulty flag setting the research and other AI files would not function efficiently on all difficulty lvl's. Pissed me so much off, when i found that out after 3 months, so i never continued.