Technically moving from Mac to Linux is "easy" - we will be making Linux a priority as go along. So sooner or later all games where it's technically/financially feasible to do Linux will see linux support.
/s
/s
It's true the Linux userbase isn't huge yet, although it looks to be growing. Also, wouldn't some of those sale numbers be inaccurate due to some people buying games before they have released on Linux and using Steamplay?
Personally think it'd be a great game to have on Linux. For one just to me, it looks like fun. Also, there aren't very many games of this genre available on Linux currently. Having more games and more diverse genres (other than fps and platformers) could help the Linux userbase, as well as being a fairly unique game for this platform currently.
In terms of technical issues, dosen't the move to Unity 4 at least take a chunk out of the time required to get the game working? I know it's an extra platform that you'll need to support and maintain though.
Haven’t made a decision? I thought you were planning a Linux version.
Ok, I understand Linux market is smaller than Windows or Mac OS X, but you made a Mac OS X port and if you've seen some Humble Indie Bundle sales, you might noticed Linux payments are always the highest. As to the number of sales, it differs. Windows always wins and Linux and Mac seems to be very much equal since sometimes Linux wins, sometimes Mac OS X wins. The number of users does not necessarily correlate with the number of gamers.
I will add one big argument. If Linux desktop user base is not large enough (even though there even could be more gamers than on Mac OS X), what about Linux based Valve gaming console? Also, Alienware recently started selling Linux gaming computers with Ubuntu and Steam preinstalled. Do you really want to miss that oportunity?
Please, I am asking you to make a Linux port, because I love your game and I love my platform. It would be really a shame not to make a Linux version. I can understand your concerns, but I expect sells from the Linux version would return much more than what it would cost you to make a port. Also, you would partially do a charity job (not talking about money), since by porting the game and making it available on Steam, you would give the signal to other developers you are not afraid of supporting a new platform. That may not seem important for you, but it is for most Linux gamers. By making a Linux port I suspect even some people not interested in the game would purchase it, just because it is available for Linux. It would be a great advertisement for you in the Linux community and you can bet I would not only purchase it, but even write about it in a positive way on Google+ and on my blog.
Thank you very much for telling us the news. I hope that you will reconsider our wish, count in Valve's gaming console and the great things Linux had experienced in the last year.
How do you know that? How do you know that I am or am not a Linux User (for the record I am, but I use Windows exclusively for gaming).
Don't you only get the reports of what users bought your game - meaning only the amount of users that bought the game from Windows/Linux/Mac? If that is so and the game is available only on Windows and Mac, Linux can't be expected to be much visible in the charts. If purchasing CiM2 from a Linux Steam client would persuade you to create a Linux port in a reasonable time, then I would be buying one for sure
I think the major issue here being that there aren't many games for Linux, that's why most Linux users have a windows install to game.. So, nobody creates games for Linux because there aren't any Linux gamers, and there aren't many Linux gamers because there are no games.. See the vicious cycle here?
Wouldn't Crusader Kings II and EUIV be good for stats related to Linux as well?
Would be great to see Linux support for this, then we'd be able to play this and Tropico 5
How is that counted? I probably bought both games on Windows, but now I am playing them on Linux. There are still people reluctant to move to Linux because so few games are there.
Is there already an ETA you can share for Linux release? If I understand it well, CiM is almost ready and even though I would much rather like to play it's successor, there will be at least something I can enjoy while waiting for CiM2 to be released. Thanks.