Hello,
The Linux version of Cities in Motion crashes a lot.
It's pretty much unplayable, the crashes happen after a few minutes of gaming when trying to build something (doesn't really matter if a stop or a rail).
There are also several ways to reproduce the crashes immediately.
Start the tutorial and build a bus stop -> crash.
that's the log, sadly there is nothing about the crashes:
Was able to start the program through command line and this happened:
I know the intel chip isn't made for gaming and I know it's unsupported but other people report crashes as well:
http://steamcommunity.com/app/73010/discussions/0/630802344242357037/
I don't really care about performance but the game just crashing all the time is really annoying.
Apart from that the game runs very well on that chip, FPS are way above 50 with the correct settings.
Thinkpad X1C, i7-3667U Ivybridge, 8GB RAM, Intel HD4000
Arch Linux 64Bit, Kernel 3.12.7, Mesa 10.0.1, Intel Driver
The Linux version of Cities in Motion crashes a lot.
It's pretty much unplayable, the crashes happen after a few minutes of gaming when trying to build something (doesn't really matter if a stop or a rail).
There are also several ways to reproduce the crashes immediately.
Start the tutorial and build a bus stop -> crash.
that's the log, sadly there is nothing about the crashes:
Opened log in "userdata/log_metro.txt".
Version: 1.0.22
initializing FMOD...
[done]
initializing OpenGL-window...
Loaded language "en_US"
Engine initialization finished
User folder: /home/marcel/.local/share
Loading ui...
[done]
Loading addon "addons/mappack01"...
[done]
Loading addon "addons/munich"...
[done]
Loading addon "addons/vehiclepack04"...
[done]
Loading achievements...
[done]
Loading main menu...
[done]
Steam initialized
Start scenario "userdata/saves/Campaign/level.scenario"
Loading game...
[done]
Saving game as "Campaign"...
[done]
Was able to start the program through command line and this happened:
VSync: 0
Setting breakpad minidump AppID = 73010
Steam_SetMinidumpSteamID: Caching Steam ID: 76561197990377150 [API loaded no]
Floating point exception (core dumped)
I know the intel chip isn't made for gaming and I know it's unsupported but other people report crashes as well:
http://steamcommunity.com/app/73010/discussions/0/630802344242357037/
I don't really care about performance but the game just crashing all the time is really annoying.
Apart from that the game runs very well on that chip, FPS are way above 50 with the correct settings.
Thinkpad X1C, i7-3667U Ivybridge, 8GB RAM, Intel HD4000
Arch Linux 64Bit, Kernel 3.12.7, Mesa 10.0.1, Intel Driver
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