Here is a bit of data from devinfo.txt:
I am using the open source radeon driver.
Here are a few examples:
http://imgur.com/Rr0fctb
http://imgur.com/3bfjJ83
It's hard to see the road as it is being built, and often fill the whole screen in blackness. This only happens with the straigh road placement, the curved road option makes the road invisible until the first click.
Model: PC
OS: Linux 3.13 Ubuntu 14.04 64bit
Language: English
CPU: AMD A10-5700 APU with Radeon(tm) HD Graphics (4 core(s))
System Memory: 9833
Gfx Device: Gallium 0.4 on AMD TAHITI
Gfx Version: OpenGL 3.0 [3.0 Mesa 10.1.3]
Gfx Memory: 512
Gfx Shader Model: 30
Game Version: 1.0.5
OS: Linux 3.13 Ubuntu 14.04 64bit
Language: English
CPU: AMD A10-5700 APU with Radeon(tm) HD Graphics (4 core(s))
System Memory: 9833
Gfx Device: Gallium 0.4 on AMD TAHITI
Gfx Version: OpenGL 3.0 [3.0 Mesa 10.1.3]
Gfx Memory: 512
Gfx Shader Model: 30
Game Version: 1.0.5
I am using the open source radeon driver.
Here are a few examples:
http://imgur.com/Rr0fctb
http://imgur.com/3bfjJ83
It's hard to see the road as it is being built, and often fill the whole screen in blackness. This only happens with the straigh road placement, the curved road option makes the road invisible until the first click.
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