LIMITED BALANCE MOD
I've created a small mod to rectify some of the imbalances in the game. AI plotting also has been made much more effective.
You should see a lot more of this:
Installation is simple. Just extract the contents of the folder to the mod folder, then select the mod checkbox in the launcher.
DOWNLOAD:
View attachment Balance Mod v2.rar
Changelog:
v1:
-Crown authority feudal lord relations penalty scaled differently. Steps are now +5/-5/-20/-25/-30 instead of +5/-5/-10/-20/-30 to reflect the importance of vassals not being able to declare war on each other in step three.
-Mercenaries now cost twice as much to raise and require ~40% more upkeep.
-Eligible titled lords are now much more likely to start a plot to lower crown authority.
-gavelkind no longer gives non dynasty members +5 to relations with liege.
-Assassination now costs 75 gold instead of 50.
-Increased relations penalty from an individual if he discovers your attempted assassination towards him from -50 to -75.
-Increased relations penalty towards the murderer of a close kin (if discovered) from -30 to -40.
-elective succession now gives a +5 modifier to vassals' relations with liege instead of a +20
v2:
-increased temporary vassal relations penalty for increasing crown authority from 30 to 40
-vassals can only declare a war for independence if they are 15% as powerful as liege or another vassal is already fighting for independence
-lowest crown authroity level now gives +10 to relations instead of +5
-reduced chances of plot discovery
-Mercs now cost as much as vanilla hire cost (since the patch upped it) but slightly more upkeep than vanilla
I've created a small mod to rectify some of the imbalances in the game. AI plotting also has been made much more effective.
You should see a lot more of this:
Installation is simple. Just extract the contents of the folder to the mod folder, then select the mod checkbox in the launcher.
DOWNLOAD:
View attachment Balance Mod v2.rar
Changelog:
v1:
-Crown authority feudal lord relations penalty scaled differently. Steps are now +5/-5/-20/-25/-30 instead of +5/-5/-10/-20/-30 to reflect the importance of vassals not being able to declare war on each other in step three.
-Mercenaries now cost twice as much to raise and require ~40% more upkeep.
-Eligible titled lords are now much more likely to start a plot to lower crown authority.
-gavelkind no longer gives non dynasty members +5 to relations with liege.
-Assassination now costs 75 gold instead of 50.
-Increased relations penalty from an individual if he discovers your attempted assassination towards him from -50 to -75.
-Increased relations penalty towards the murderer of a close kin (if discovered) from -30 to -40.
-elective succession now gives a +5 modifier to vassals' relations with liege instead of a +20
v2:
-increased temporary vassal relations penalty for increasing crown authority from 30 to 40
-vassals can only declare a war for independence if they are 15% as powerful as liege or another vassal is already fighting for independence
-lowest crown authroity level now gives +10 to relations instead of +5
-reduced chances of plot discovery
-Mercs now cost as much as vanilla hire cost (since the patch upped it) but slightly more upkeep than vanilla
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