An open letter to CO regarding limitations in the editor.
Do you agree with my arguments? Make your voices heard!
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Dear Colossal Order.
While the new editor is amazing in so many ways, I have started to realize the limitations we face when trying to map realistic cities. I'll use this post to shed light on some of them with hope that it may contribute to future development.
- Pedestrian walkway
Let us choose whether we want an road crossing or not when attaching a walkway to a street. And please, make them available in smaller width. Fixing this would also give us the ability to do elevated / submerged road crossings.
The fact that the smallest walkway is illogically enormous also limits our ability to create realistic and beautiful parks.
- Building models
We badly need an extended library of building models to match different types of cities. Most notably for me is the lack of varied low rise architecture, with the current library it's impossible to recreate a European skyline if you're not repeating the same few models over and over.
European historical 16-1800 style buildings would be a really nice addition, maybe you can refurbish some from CiM1?
The large colossals such as shopping malls and offices should be available in more sizes to fit a more varied dimensioned road networks.
The almost total lack of historical landmarks such as churches/cathedrals, civic and cultural architecture limits our possibilities of creating different distinct central points in cities.
- Props
Well, we can all agree the new props library is laughable, I mean... not even a park bench??
CiM1 had a great variety and is something to strive for.
I really miss the different themes: marketplace, marina, industrial harbor. With them gone we are missing some great opportunities to create a living and varied city landscape.
- Fences / walls
A prominent feature in most cities. I suggest you make use of your great road building mechanism to let us build different fences and walls. That would really open up for new levels of visual detail.
- Road types
I am aware this is one of the greatest road building engines ever created in a game, but for realism we need a few more alternatives.
Let us build roads with two lanes in one direction and one in the other. This is a very common road type in most cities. And please, make an alternative for having parking and bus lanes on only one side of the streets.
Colosal order.
First of all, thank you for a great game! Please make our wishes come true and be repaid tenfold. The community will reward you with great content that will prolong the lifespan of CiM2 with many years.
Do you agree with my arguments? Make your voices heard!
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