Limit of buildings per category ?

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Miwi

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Today I a look to the output_log.txt and it looks like this rather at the end of file:

Too many buildings in category Residential-ResidentialHigh-Level5-4-4 [Core]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

The "Too many buildings...." line always follows the same (Filename:,,,,) line, to make it shorter I only copied the "Too many buildings..." here:

Too many buildings in category Residential-ResidentialLow-Level1-2-2 [Core]
Too many buildings in category Residential-ResidentialLow-Level1-2-2 [Core]
Too many buildings in category Commercial-CommercialLow-Level1-4-4 [Core]
Too many buildings in category Commercial-CommercialLow-Level1-4-4 [Core]
Too many buildings in category Commercial-CommercialLow-Level1-4-4 [Core]
Too many buildings in category Residential-ResidentialHigh-Level5-4-4 [Core]
Too many buildings in category Office-None-Level3-4-4 [Core]
Too many buildings in category Office-None-Level3-4-4 [Core]
Too many buildings in category Residential-ResidentialHigh-Level5-4-4 [Core]
Too many buildings in category Office-None-Level3-4-4 [Core]
Too many buildings in category Office-None-Level3-4-4 [Core]
Too many buildings in category Residential-ResidentialLow-Level1-2-2 [Core]
Too many buildings in category Residential-ResidentialLow-Level1-2-2 [Core]
Too many buildings in category Office-None-Level3-4-4 [Core]
Too many buildings in category Commercial-CommercialLow-Level1-4-4 [Core]
Too many buildings in category Commercial-CommercialLow-Level1-3-2 [Core]
Too many buildings in category Commercial-CommercialLow-Level1-4-4 [Core]
Too many buildings in category Commercial-CommercialLow-Level2-4-3 [Core]
Too many buildings in category Residential-ResidentialLow-Level1-2-2 [Core]
Too many buildings in category Residential-ResidentialLow-Level1-2-2 [Core]
Too many buildings in category Residential-ResidentialLow-Level1-4-4 [Core]
Too many buildings in category Office-None-Level3-4-4 [Core]
Too many buildings in category Commercial-CommercialLow-Level1-4-4 [Core]
Too many buildings in category Commercial-CommercialLow-Level1-2-2 [Core]
Too many buildings in category Commercial-CommercialLow-Level2-4-3 [Core]
Too many buildings in category Commercial-CommercialLow-Level1-4-4 [Core]
Too many buildings in category Commercial-CommercialLow-Level1-2-2 [Core]
Too many buildings in category Office-None-Level3-4-4 [Core]
Too many buildings in category Commercial-CommercialLow-Level1-1-1 [Core]
Too many buildings in category Commercial-CommercialLow-Level1-1-1 [Core]
Too many buildings in category Commercial-CommercialLow-Level1-4-4 [Core]
Too many buildings in category Residential-ResidentialLow-Level1-2-2 [Core]
Too many buildings in category Commercial-CommercialLow-Level1-4-4 [Core]
Too many buildings in category Commercial-CommercialLow-Level1-4-4 [Core]
Too many buildings in category Commercial-CommercialLow-Level1-1-1 [Core]
Too many buildings in category Commercial-CommercialLow-Level1-4-4 [Core]
Too many buildings in category Residential-ResidentialHigh-Level5-4-4 [Core]

So, with these messages in mind I am not sure if its worth to download more from Workshop.
I downloaded about 600 assets, does the above mean these assets are not getting used in the game, or only a part of them ? Or is it simply a bug that needs to be addressed ? A limit of downloadable assets would be a bummer.
A clarification from devs of the above error messages would be nice.

All on Win7 64bit, 8 GB RAM, Intel I5-2500K non oc, Nvidia GTX 670 2 GB VRAM, plenty of disk space Samsung 850 Evo 1 TB and C:SL ver. 1.06b
 
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Miwi

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I don't know from where you have the information that this was fixed in patch 1.07b/c.

In the patch log there isn't any information regarding "Too many buildings in category xxx..."
 
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Miwi

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First we have to know what this error messages do mean gamewise :)
If it really does mean that we simply can't make use of all downloaded assets I agree this has to be urgently fixed.

But maybe they have another meaning we don't know yet. Though we are still waiting for an official response from devs to clarify this issue.
 
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