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Hey, so I just booted up a game with my life seeded civ of Earth. The gaia world spawns as a continental with 30% habitability. Thus increasing all food and cs but 70%. Just wanted to see if this is supposed to happen or something
That's funny. Earth is a scripted system; its initializer doesn't have any checks for whether you're a life-seeded species. I'd call it a bug. Have you tried Sol or Deneb with a post-apocalyptic pick?
Yeah, Sol is fine as a tomb world and Gaia world, I just ran it, the Gaia starts in Deneb and that's the one with the habitability problem, It also doesn't spawn as tomb world either (I named the systems Earth and Sol, and New Earth and Betelgeuse, so for the systems look at the surrounding planets, not the name of the planet and the star) and sorry for all the screenshots, just wanted to make sure you guys had the full look of what's going on